Episode 409: No Spoilers This Time

This week’s podcast is kind of boring, since there’s little to talk about, but Jonah and Scott are game. Most of the entertainment comes from Scott talking about his Fallout 4 adventures.

This week’s news includes:

  • Sony wants to trademark the term ‘Let’s Play’
  • Star Wars open world game Kickstarter proposal canceled
  • OculusVR founder claims Rift selling at $599 is “obscenely cheap
  • Pirated games may cease to exist in two years thanks to Denuvo

Let us know what you think.

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Episode 756: Sequel This, Sequel ThatEpisode 756: Sequel This, Sequel That

[Reupload due to corrupted files.]

  • System Shock 2 delayed for console – PC version still on target for June 26
  • You will soon be able to open non-Xbox games from the Xbox app
  • Bloodlines 2 developer The Chinese Room has laid off employees, but Paradox says the game is still coming in October
  • Jurassic World Evolution 3 is ditching its AI-generated art after “some initial feedback”
  • Sony remembers PSVR2 exists, announces four new games coming soon

Let us know what you think.

Gaming FlashBack: Baldur’s GateGaming FlashBack: Baldur’s Gate

Baldur’s Gate isn’t too old, it was released in November of 1998, but that’s still a bit dated now. The gaming industry isn’t friendly to the years, often working in what seems to be accelerated “dog years” in terms of technological advancements. It figured this was worth covering because it’s one of the best selling and considered a top tier single-player RPG by most accounts.

It was also developed by BioWare, who, at the time, only had one other game under their belt from two years before called Shattered Steel.

The story begins just after a devastating event in the Forgotten Realms D&D campaign called the “Time of Troubles.” This was a great twist in the standard D&D campaign, it caused all curative magic (clerics) to lose their ability to heal unless near their deity, magic didn’t function correctly (I believe this is where the Wild Mage came from) and was unpredictable and gods walked the earth as mortals which caused magic to, in effect, die while the gods were away. Since the storyline starts slightly after this event, the game contains healing and magic but the storyline is impacted by prior events of course, people have trust issues.

The game was made great because it held “mostly true” to the 2nd Edition D&D roots so the learning curve for D&D player’s wasn’t so rough; some things were adjusted to handle the real-time effect of a video game RPG. You could party with up to six Non-Player-Characters (NPC’s) whom would swap in and out of your active party over time as part of the storyline (something also implemented by the US release of Final Fantasy 2).

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Episode 488: 2018 Has BegunEpisode 488: 2018 Has Begun

The audio quality is a little bad on this podcast, probably because Scott goes on and on about his fractured butt-hole. However, the episode was recorded on January 1, so there isn’t much news. The gang also challenges Paul to pop in and do an episode sometime.

What news that was discussed includes:

  • Project Phoenix accused of being a scam
  • Platinum Games working on two self-published games
  • Mutant Football League kicks off the New Year with a console launch

All this and Listener Feedback. The Question of the Week remains, “What game are you looking forward to in 2018?”