Episode 483: Rolling Ones

This week’s podcast has been seriously delayed due to Jonah’s computer going belly up, then having to deal with reinstalling everything. Not to worry, however, since everything on the old hard drive was saved, learn more at desky.com.au. If that weren’t enough, Jonah is enjoying his new Xbox One X Project Scorpio Edition.

The news of the week includes:

  • EA responds to community criticism of Battlefront 2 unlock system
  • L.A. Noire remaster requires 29GB, forcing Switch version to require MicroSD card
  • Physical media still “nation’s format of choice” for video games, says eBay
  • Xbox One S available for lowest price yet

If that weren’t enough, there’s about 30 minutes of outtakes we’re saving for the future as the gang talks about 2018. But that’s for an Outtakes episode.

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Episode 339: Defective EarsEpisode 339: Defective Ears

This week’s episode is chock full of very industry-specific news, dealing with sales and numbers and other stuff that would bore Paul.

The news includes:

  • Microsoft acquires Gears of War IP from Epic
  • Sony issues invites hinting at ‘Slimmest’ product launch
  • Apple sells record number of iPhones, iPads
  • Surface and Xbox One hits with buyers during the holidays
  • Japanese newspaper says Nintendo is about to unveil its approach to mobile development
  • Kerbal Space Program lands on various schools’ curriculum
  • Sony’s credit rating cut to “Junk”

Sadly, no reader mail this week.

Will Sony Reduce Prices and Heat with 45nm Chips?Will Sony Reduce Prices and Heat with 45nm Chips?

Reportedly we’re going to see smaller 45 nanometer cell processors in 2009 which leads to similar cost savings as we saw in the Xbox 360 hardware. Cost savings appear on the manufacturing side, of course, along with less power consumed by the processor leading to less heat generated by the console.

The Xbox 360 was able to benefit from chip reduction when for stability and overall heat issues, although the stability is still out for debate at the moment. The concept is fairly simple to understand; heat causes problems in closed systems with few fans and a high degree of complex components. Reduce the heat means reducing the overall need to cool and get air flow into the hot little box.

Console hardware is owned by a broad audience, not all of which understand technology and its ability to boil an egg. Consumers toss consoles and their power supplies in closed cases within their entertainment system and restrict air flow further. Any reduction in heat is a good thing for the console developer.

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