Episode 490: Switch Emulation

This week’s episode was recorded on time, but publication was late thanks to power outages again. There’s no discussion of Nintendo’s $70 cardboard arts and crafts project (that’ll be the subject of the next episode), but a Switch emulator does get some discussion.

The news this week:

  • Battlefield 1 is setting one of its maps free this week
  • LEGO Incredibles 2 and DC Villains games reportedly in the works
  • BlazBlue Cross Tag Battle has nabbed a Western release date
  • Stardew Valley creator teases multiplayer

This week’s Question of the Week is again “What popular game did you play long after its initial release?”

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Episode 400: So Long, PaulEpisode 400: So Long, Paul

Well, the fateful day has come on this landmark podcast, as Paul says farewell as a regular podcast host. We can all look back at Jonah’s debut in episode 200, with the knowledge that the next episode will make him the longest running host or co-host on the show – and that’s just scary. A former host leaves a message as well.

This week’s news includes:

  • Creator of My Little Pony: Friendship is Magic is crowdfunding a fighting game
  • Xbox head discusses why Final Fantasy 14 is not on Xbox One
  • Pachter: “The console installed base is as big as it’s ever going to get”
  • Andrew House: the PS4 is struggling against censorship in China
  • Analyst: 30 million VR headsets by 2020

The Question of the Week: “What’s the creepiest videogame you ever played?”

Episode 340: Pennsylvania PolkaEpisode 340: Pennsylvania Polka

Paul is back for this episode, as this week actually has a Gaming Flashback and a Game History, the former being Star Wars: Knights of the Old Republic II: The Sith Lords, and the latter being Black Isle Studios.

The news this week includes:

  • Followup: PS Vita Slim to launch in UK
  • Reports: Microsoft plans cheaper, disc-free, white Xbox Ones in 2014
  • Nintendo cuts overheard on executive salaries
  • Square Enix responds to Final Fantasy XV and Kingdom Hearts III launch rumor
  • Razer to give Xbox One gamers more peripheral options

The Question of the Week, “What was the best game you played that you felt was unfinished?”

Starcraft 2 Part Eins, Zwei and DreiStarcraft 2 Part Eins, Zwei and Drei

Nobody is perfect. When it comes to creating an epic story arc, awesome pre-rendered movies and a fully fleshed campaign Blizzard has done well. Now, Blizzard speaks of Starcraft 2 and the world shuts their mouth and listens to each and every word. What’s the word?

A Trilogy.

We’re not talking about the Lord of The Rings style trilogy, but three games with full stories which all end with the gamer being satisfied at the closure, not cliffhangers.

The three standalone games will be (says GameStooge):

  • Terrans – Wings of Liberty
  • Zerg – Heart of the Swarm
  • Protoss – Legacy of the Void

Gamers are probably thinking, “so, I can play multiplayer with only one race?” No! The campaign is split into three separete games, not the races and multiplayer features. Although, each title is sure to introduce something new to the game engine, Blizzard has said:

“Nothing changes for multiplayer or skirmish mode. All three races are fully implemented from the get go. Each campaign will feel like an epic story – not a cliffhanger into the next one. They will each have separate arcs that have a clear start, middle, end – and you will feel like you’ve really finished *something* at the end of each game. More content than we’d previously planned – many more Movies, Missions, etc.” (games.on.net)

From our perspective, it seems Blizzard is itching to release the multiplayer system to the world sooner than later, considering some countries use Starcraft as a professional league, but they don’t want to rush out fast to market campaigns just to satisfy this multiplayer desire.

Instead, they’re going to take their time, in usual Blizzard style, by releasing the game as they finish it… per races story. This should give us a less watered down storyline or having one or two races with a piss poor storyline while another has a kick ass storyline because it was done first.

End result? Multiplayer gamers will be happy in the end while those that play Starcraft for the story will need to wait for each game to be completed. We know Blizzards release schedule is “when it’s ready” so we can only imagine how long it will take to reach that third game in the trilogy.