Episode 522: Civving Up

This week’s episode is full of industry news in the wake of The Game Awards. There wasn’t many news items but there was plenty to talk about with the Awards, especially with this week’s Gaming Flashback, Unlimited Adventures.

This week’s news items include:

Let us know what you think.

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Episode 504: Very Very LateEpisode 504: Very Very Late

This week’s episode is very late thanks to Jonah having to prep for E3, which much of the podcast focuses on. There’s even a massive argument between Jonah and TJ about which film was better: Tron or Tron: Legacy, while Tron 2.0 gets its love as well. This week’s Gaming Flashback is Microsoft’s most popular JRPG, Blue Dragon.

The news items include:

  • Capcom registers Devil May Cry 5 site, fueling E3 2018 rumors
  • Ubisoft confirms E3 reveal of Assassin’s Creed Odyssey
  • Rumor: Microsoft to reveal three Gears of War games at E3
  • Rumor: Rocksteady to announce a Superman game at E3

What do you expect from E3? Let us know.

Episode 315: Titanfall T-Shirt Contest ContinuesEpisode 315: Titanfall T-Shirt Contest Continues

This week’s podcast is fairly heavy on the Xbox One news, but at least it makes for a themed podcast. Jordan expresses his fears at controllers that look at you, while QWOP and Surgeon Simulator 2013 are discussed.

This week’s news includes:

  • PS4 did have always on DRM, camera, but Sony changed it at E3
  • Report: Xbox One’s capabilities better than Microsoft expected
  • Report: Xbox One will be able to run Windows 8 apps
  • Xbox One getting Unity support to aid indie developers
  • Half-Life 3 rumors squashed by Surgeon Simulator 2013 dev
  • Star Citizen asset cost for ships “anywhere from $35,000 to $150,000”

The “Win a Titanfall T-shirt” contest continues. Merely answer, “What game at E3 impressed you the most?” to enter to win a large size tee.

Phil Harrison’s Building a 100 Million Dollar FranchisePhil Harrison’s Building a 100 Million Dollar Franchise

Once upon a time, Activision Blizzards CEO Bobby Kotick kicked a few franchises to the curb: Riddick and Ghostbusters. No doubt, this was a result of the Activision and Blizzard merger requiring some resources to the merged together while others were cut from the lineup. Phil Harrison, the new big suit at Atari/Infogrames has raised these little birds from the ashes with a dream to build them into 100-million dollar franchises.

While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.

“What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels. If that’s his benchmark, then fine — and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.” (1up)

In many ways, this is the difference in attitudes from a large firm compared to a smaller firm with strong goals and a vision for success. Activision Blizzard is big now, perhaps the biggest publisher in the industry, they can’t be bothered with minuscule 80-million dollar franchises. Others, like Atari, strive to take a title from nothing to something of greatness. Granted, Atari’s failed in a lot of franchises, but with their new ex-Sony executive behind the helm things could turn around and this might be the first step.

Most of the best game franchises in existance today started from nothing but a dream. Big publishers don’t have time to dream, they’re too busy making money off the fanboys of their current franchises.