Episode 539: Two Plus Hours

The previous week’s episode had too many technical issues to post, so this week’s episode overcompensates by being over two hours long. The Gaming Flashback this week is none other than 2009’s Minecraft, which is still going strong well into 2019.

This week’s news includes:

  • Microsoft explains Xbox Game Pass for PC, selling games on Steam (from GameWatcher)
  • The Avengers game is being revealed at E3 2019
  • Super Mario Maker 2‘s lack of costumes and online matchmaking with friends upsets fans
  • Wolfenstein: Youngblood to feature ray-tracing technology

All this and Listener Feedback.

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Gaming Podcast Episode 216: Goodbye, Farewell, and AmenGaming Podcast Episode 216: Goodbye, Farewell, and Amen

The TD Gaming Podcast heads to an uncertain future, as the TD Gaming Podcast will be closing its run with this cast. Derrick Schommer explains the reason that he and Jennifer will no longer be able to support the podcast, and thank the fans for their devoted support.

So, for old time’s sake, Derrick and Jonah Falcon cover the past week’s news:

  • Firelands is now live on World of Warcraft‘s Public Test Realm
  • New R18+ guidelines drawn up
  • Kojima: This year has become meaningless
  • Chinese labour camp prisoners forced to play MMOs

We also cover the reader feedback over the past couple of weeks, and the Question of the Week is: what would you like to see happen to the podcast?

If this is the truly the last Gaming Podcast, thanks for your support and praise.

Gaming Flashback: The Incredible MachineGaming Flashback: The Incredible Machine

The Incredible Machine (TiM) is a game designed and developed by Kevin Ryan and produced by Jeff Tunnel (now co-founder of GarageGames and their successful title Marble Blast Ultra on the 360 and co-founder in Dynamix makers of A-10 Tank Killer and The Red Baron). At the time, The Incredible Machine series came out of the shop known as Jeff Tunnel Productions.

Jeff Tunnel Productions published the first Incredible Machine games from 1993 to 1995 while Sierra Entertainment published all the rest of their titles all the way up to 2001. What is The Incredible Machines all about? It’s a game where you must build a series of Rube Goldberg devices in a “needlessly complex fashion” all to perform some simple tasks. That is the entire point to a Rube Goldberg device, which was originally defined as “accomplishing by extremely complex roundabout means what actually or seemingly could be done simply.”

I think everyone has seen a Rube Goldberg device, their are examples in science museums, and entire Myth Busters Episode about them, they appear in many movies (Goonies used one to open the fence to let in Chunk after he does his dance as did Doc Brown in Back to the Future to cook his breakfast and get his dog food).

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