Community Expands: Team Fortress 2 Has a Blog

The Internet has given us a communication mechanism which allows developers to better understand their audience. You can use community sites to market your content and your brand but you can also use them to better understand your market and bring your strageties and progress to your fans.

Valve Software has taken their latest successful franchise title Team Fortress 2 and followed it up with a website or “blog” which can keep their fans “in the loop.” Teamfortress.com will, no doubt, be the launch pad for much hype, community offerings and up-to-date news about the TF2 game and any updates.

“Now that we’ve settled into regular releases of content, we’ve found ourselves wanting a better way to talk directly to the TF2 community about the state of the game and some of the reasoning behind the choices we’re making. Our hope is that this blog will accomplish that, and give everyone some better insight into our development process as well.” (teamfortress.com)

Now, there is a great chance Valve will use their new launch pad to talk about upcoming games and lead you to demo’s and downloads to the TF2 title; they already link to the valve store to purchase the game. But, blogs bring in users searching for fresh content about the game and give official word to kill any bad rumors.

Call it marketing, call it journalism or developers notes, there is nothing wrong with having one more resource which represents the voice of Valves TF2 development team. Congradulations guys!

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 352: Get Ready for E3 AgainEpisode 352: Get Ready for E3 Again

It’s the last podcast before E3 2014 starts on Monday. Jonah is still ravaged by the flu, while Paul’s ghost haunts the podcast.

The news this week includes:

  • Watch Dogs sells 4 million in first week
  • Xbox One getting 34 new apps
  • Sony discontinues the PSP in Japan
  • Take-Two CEO skeptical of Oculus’ broad appeal

All this and Listener Feedback as well as a new Question of the Week: “How much info do you try to glean from E3 reports?”

For whatever reason, the file is not working. To listen to the podcast, use this player:

Episode 638: Sony Buys BungieEpisode 638: Sony Buys Bungie

This week, Sony responds to Microsoft’s nearly $69B purchase of Activision/Blizzard by buying Bungie for $4B. The guys cover Sony’s State of Play 2022, which turned out to be entirely about Gran Turismo 6.

Well, we hinted at it in the last few podcasts, and now it is live: TD Gaming Podcast is now looking for listener support through Kickstarter. To learn more about some interesting games to try, you should check out, sattaking.

It’s very easy to donate: just visit our Kickstarter page and click that donate button. The goal is pretty modest, a mere $1500. If all our listeners each donated even just $5, we’d blow by that amount.

What will we do with the money? Make sure we can keep old episodes without having to delete them due to limited server space, and get pro mics for every podcaster. The more money, the longer we can go without worrying about server subscriptions. Visit VIP Casino Sites to find engaging games, amazing bonuses, excellent customer service and multiple payment methods. To explore slot88 machines and other casino games, you may visit an online casino.

The other news this week includes:

  • Sony wants to help Bungie turn its franchises into movies
  • Sony’s State of Play 2022
  • MLB: The Show 22 is coming to Switch
  • EA’s boss went from calling NFTs “the future” to running away from them

Are you a mortgage lender? These solutions for mortgage leads from Certified Credit may help you generate more mortgage leads to discover new, creative ways to find opportunities and prospects. Let us know what you think.

Ensemble Studios Had A MissionEnsemble Studios Had A Mission

In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.

Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.

Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.

“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)

What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.

This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.

Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.