Skip to contentSkip to content
VGRT Gaming Podcast
  • Home
  • The VGRT Gaming Podcast
  • Youtube Channel
Close Button

World of Warcraft Security Check: One-Time Passwords

June 29, 2008June 29, 2008| schommerschommer| 0 Comment| 7:09 pm
Categories:
  • Blizzard
  • MMO
  • PC Gaming

Nobody wants to get in the way of a hardcore gaming addict. The last thing an addicted user needs to know is their account has been hacked, their weapons and armor have been sold and all of their money is gone.

World of Warcraft is a timeless classic, timeless because you can play it forever, and classic because it’s now going on 4-years old. This MMORPG, like all MMO’s, is account based and your account describes everything about you, your gaming habits and your character traits. It’s the next greatest bundle of important riches aside from your bank account. Shouldn’t it be just as secure?

For a mere €6.00 (or USD $9.46) you can purchase this international electronic device which allows you to press a button to get a secret key to login; the key code is only good for one use so the owner of the device is the only one whom can login to the account.

This system is similar to the PayPal device or some Government Contractor remote login accounts for working from home.

The device is not yet available, but shall be showing up in the “near future.” If you’re a WoW player, consider this because $9.00 is a great piece of mind for hundreds of hours of grinding safety.

PARIS, France. June 26, 2008 — Blizzard Entertainment, Inc. today introduced an optional extra layer of security for World of Warcraft®, its award-winning massively multiplayer online role-playing game. Designed to attach to a keychain, the lightweight and waterproof Blizzard® Authenticator is an electronic device that generates a six-digit security code at the press of a button. This code is unique, valid only once, and active for a limited time; it must be provided along with the account name and password when signing in to the World of Warcraft account linked to it.

This optional security measure will be available for a cost of €6.00 at the 2008 Blizzard Entertainment Worldwide Invitational, which takes place June 28-29 in Paris, France. In addition, the Blizzard Authenticator will be made available for purchase via Blizzard Entertainment’s European websites in the near future for a cost of €6.00 plus shipping.

“It’s important to us that World of Warcraft offers a safe and enjoyable game environment,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “One aspect of that is helping players avoid account compromise, so we’re pleased to make this additional layer of security available to them.”

To learn more about the Blizzard Authenticator, please visit http://eu.blizzard.com/security-token/.

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Post navigation

PREVIOUS Previous post: Castlevania Goes 3D on the Wii?
NEXT Next post: Diablo 3: How Many Headlines Can It Catch?

Related Post

Achievement Unlocked: Diablo III and Starcraft 2’s New GoalsAchievement Unlocked: Diablo III and Starcraft 2’s New Goals

Microsoft has proven the achievement system is one of the best ways to add replay value to a title and inspire players to overachieve in every game title, no matter how obscure. Now, Blizzard joins the battle for achievements by bringing them to the Blizzard franchises.

As of now, they’re talking Diablo 3 and Starcraft 2 enabled achievements to reward players for exploring, leveling and, of course, doing the impossible. Jeff Kaplan, World of Warcraft lead designer, spoke with MTV Multiplayer blog at length about some of the topics on achievements. The future holds an Xbox 360 style achievement system across all Blizzard properties such as WoW, Starcraft and Diablo allowing people to see how you play at “Blizzard games.”

Today, we’re able to compare a gamers score on the Xbox 360 from games like GTA IV and Halo 3 down to titles like Texas Hold’em and Geometry Wars. Imagine being able to compare a players Diablo 3 skills combined with their Starcraft 2 techniques as compared to their epic World of Warcraft battles.

Will it work? Microsoft has proven the achievements drive more players interests but do we need this in a title like Diablo 3? Of course, people overachieve in all Blizzard games because their all so great while some 360 games are only beaten for the achievements (i.e. Madden NFL 06, GUN, etc.)

The end result, value add to a game you’re going to buy anyway. Can anyone really complain?

(Thanks, 1up)

Read MoreRead More

Episode 455: It’s Been a Fun Ten YearsEpisode 455: It’s Been a Fun Ten Years

Back in 2007, Derrick and Jennifer Schommer, along with Don Dunn started the Gaming Podcast, with their unique sense of humor and take on the biz of video games (as well as starting a popular World of Warcraft guild.) The trio would move on, with Derrick starting his Everyday Drinkers podcast and Common Man Cocktails site. Jonah Falcon took over, and merged it with the Videogame Roundtable. In that time, we’ve had hosts including Jordan Lund, Paul S. Nowak, Dan Quick, Scott Dirk and most lately, the inestimable T.J. Denzer. We’ve also had guest hosts including Hilary Goldstein and the late Andrew Yoon.

This episode celebrates the past 10 years, including an intro by Dan Quick and Paul S. Nowak joining this week’s episode, to discuss this news:

  • ‘Father of Pac-Man‘ Masaya Nakamura dies at 91
  • Nintendo is gearing up for more mobile games, plans 2-3 per year
  • $500 million awarded to ZeniMax in lawsuit over the Oculus Rift
  • Asheron’s Call comes to a quiet end after 17 years

Let us know how long you’ve followed the podcast for!

https://mcdn.podbean.com/mf/web/5v29j9/EP455Final.mp3

Podcast: Play in new window | Download

Read MoreRead More

Episode 361: Dev StoriesEpisode 361: Dev Stories

This week is slow in terms of videogame industry news, but rich on developer stories told by Paul, so be prepared for a lot of advice for the kid who wants to make games instead of just play them.

The news includes:

  • Report: Microsoft to buy Mojang
  • Destiny day-one shipments top $500 million
  • Dan Adelman: “Good games are worth paying for”
  • Video game degrees in the US increase by 50% in five years
  • European Women in Games Hall of Fame adds new members

All this and Listener Feedback, with the Question of the Week: “Have you ever created your own content with a game’s editor?”

Read MoreRead More

Recent Posts

  • Episode 772: Just a Fable
  • Episode 771: 2026 Is Crashing
  • Episode 770: End of 2025
  • Episode 769: Our Undertales
  • Episode 768: Grandia

Recent Comments

  1. Ralf on Episode 747: The Next Xbox
  2. Ralf on Gaming Podcast Flashback: Episode 374: Lost In a Crowd
  3. Ralf on Episode 744: Even More Switch 2 Stuff
  4. Ralf on Episode 743: Free-For-All
  5. Ralf on Episode 727: More Assassinations
  • Episode 772: Just a Fable
  • Episode 771: 2026 Is Crashing
  • Episode 770: End of 2025
  • Episode 769: Our Undertales
  • Episode 768: Grandia

Scroll Up