Skip to contentSkip to content
VGRT Gaming Podcast
  • Home
  • The VGRT Gaming Podcast
  • Youtube Channel
Close Button

World of Warcraft Security Check: One-Time Passwords

June 29, 2008June 29, 2008| schommerschommer| 0 Comment| 7:09 pm
Categories:
  • Blizzard
  • MMO
  • PC Gaming

Nobody wants to get in the way of a hardcore gaming addict. The last thing an addicted user needs to know is their account has been hacked, their weapons and armor have been sold and all of their money is gone.

World of Warcraft is a timeless classic, timeless because you can play it forever, and classic because it’s now going on 4-years old. This MMORPG, like all MMO’s, is account based and your account describes everything about you, your gaming habits and your character traits. It’s the next greatest bundle of important riches aside from your bank account. Shouldn’t it be just as secure?

For a mere €6.00 (or USD $9.46) you can purchase this international electronic device which allows you to press a button to get a secret key to login; the key code is only good for one use so the owner of the device is the only one whom can login to the account.

This system is similar to the PayPal device or some Government Contractor remote login accounts for working from home.

The device is not yet available, but shall be showing up in the “near future.” If you’re a WoW player, consider this because $9.00 is a great piece of mind for hundreds of hours of grinding safety.

PARIS, France. June 26, 2008 — Blizzard Entertainment, Inc. today introduced an optional extra layer of security for World of Warcraft®, its award-winning massively multiplayer online role-playing game. Designed to attach to a keychain, the lightweight and waterproof Blizzard® Authenticator is an electronic device that generates a six-digit security code at the press of a button. This code is unique, valid only once, and active for a limited time; it must be provided along with the account name and password when signing in to the World of Warcraft account linked to it.

This optional security measure will be available for a cost of €6.00 at the 2008 Blizzard Entertainment Worldwide Invitational, which takes place June 28-29 in Paris, France. In addition, the Blizzard Authenticator will be made available for purchase via Blizzard Entertainment’s European websites in the near future for a cost of €6.00 plus shipping.

“It’s important to us that World of Warcraft offers a safe and enjoyable game environment,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “One aspect of that is helping players avoid account compromise, so we’re pleased to make this additional layer of security available to them.”

To learn more about the Blizzard Authenticator, please visit http://eu.blizzard.com/security-token/.

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Post navigation

PREVIOUS Previous post: Castlevania Goes 3D on the Wii?
NEXT Next post: Diablo 3: How Many Headlines Can It Catch?

Related Post

Gaming Podcast Episode 216: Goodbye, Farewell, and AmenGaming Podcast Episode 216: Goodbye, Farewell, and Amen

The TD Gaming Podcast heads to an uncertain future, as the TD Gaming Podcast will be closing its run with this cast. Derrick Schommer explains the reason that he and Jennifer will no longer be able to support the podcast, and thank the fans for their devoted support.

So, for old time’s sake, Derrick and Jonah Falcon cover the past week’s news:

  • Firelands is now live on World of Warcraft‘s Public Test Realm
  • New R18+ guidelines drawn up
  • Kojima: This year has become meaningless
  • Chinese labour camp prisoners forced to play MMOs

We also cover the reader feedback over the past couple of weeks, and the Question of the Week is: what would you like to see happen to the podcast?

If this is the truly the last Gaming Podcast, thanks for your support and praise.

Read MoreRead More

Beta: Wrath of the Lich King – Initial ReactionBeta: Wrath of the Lich King – Initial Reaction

The long awaited Wrath of the Lich King is here! By long awaited, really, I mean, I waited a long time to get patch after patch of the next expansion to Blizzards best of MMORPG. Although I don’t know the architecture to creating the patches, it seems so dated in methodology. Why must I download 5GB of patches when one can just supply me with an option to pull everything.

The initial download was roughly 1.8GB for what I assume would be “the DVD” you’d be buying in the store. Once I install that baseline it requires another roughly 1.2GB “update” before you can launch the application. Once you launch the WoW executable it must download another 500MB or so of patch data followed by another 100MB of patch data followed by another 500MB of patch data. Then, and only then, can you login and start playing!

My first option was to use the character I transferred over from Scarlet Crusade and jump into the world. Wishfully thinking, I also migrated over my addons to see what would work. After receiving more errors than I can explain I logged out and disabled all the addons. We’ll wait on those.

Within seconds I noticed the date in the top corner, it seems WoW has evolved over the years from a black vortex of time suckage to something a bit more user friendly. An older patch included a clock on the map so you know how many hours you’ve got before the sunrises, allowing you to sneak in a few hours of sleep before work. Now, they’ve included a calendar so you will know just how many days you’ve been up without food or drink. I kid.

(more…)

Read MoreRead More

Episode 530: Pokemons With Swords and ShieldsEpisode 530: Pokemons With Swords and Shields

This week’s episode was delayed in publication thanks to real life intruding on the videogame podcast.

The week’s news items include:

  • Pokémon Sword and Shield starters revealed
  • Stardew Valley gets esports tournament
  • Star Wars Jedi: Fallen Order will be revealed in April
  • Funcom is working on a Dune MMO, and two more Dune games

All that and listener feedback.

Read MoreRead More

Recent Posts

  • Episode 769: Our Undertales
  • Episode 768: Grandia
  • Episode 767: The Big 6-0-0
  • Episode 766: Madden Gets 2030
  • Episode 765: Indy New Game

Recent Comments

  1. Ralf on Episode 747: The Next Xbox
  2. Ralf on Gaming Podcast Flashback: Episode 374: Lost In a Crowd
  3. Ralf on Episode 744: Even More Switch 2 Stuff
  4. Ralf on Episode 743: Free-For-All
  5. Ralf on Episode 727: More Assassinations
  • Episode 769: Our Undertales
  • Episode 768: Grandia
  • Episode 767: The Big 6-0-0
  • Episode 766: Madden Gets 2030
  • Episode 765: Indy New Game

Scroll Up