TD Gaming Podcast 88: We Love Carebear Servers

This weeks gaming podcast covers a bunch of hot topics along with a bit of gaming history. We take a flashback look at Tapper, a great arcade classic and we’ll hit up some popular news articles:

This weeks history covers the Havok physics engine and we stand upon our soap box and talk about the rumor Starcraft 2 will arrive after Diablo 3 hits the store shelves.

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Episode 278: Second Chance to Win Borderlands 2Episode 278: Second Chance to Win Borderlands 2

This week’s episode has heated arguments between Jordan and Jonah, as this new podcast runs a little long. However, there are tons of news items to make up for the lack of a new show last week.

The news items include:

  • Bethesda’s Hines unexcited over next-gen console launch
  • Borderlands 2‘s melee skill tree for Zer0 “thanks to them ignoring” Pitchford
  • EA’s Gibeau brags he has not green-lit any single player games
  • Valve responds to angry indie developers over $100 Steam Greenlight fee
  • Crystal Dynamics: Lara Croft had become “unrelatable
  • City of Heroes may be saved from shutdown
  • Ron Gilbert blames point and click adventure stagnation on DOOM

The contest continues – just mention what your favorite game from the 2000’s was – and a winner will be announced next week.

Gaming Flashback: Double Dragon II [NES]Gaming Flashback: Double Dragon II [NES]

Double Dragon II: The Revenge, this is a sequel title to a game which arrived earlier on the NES as an arcade port, something pretty standard back in the day of arcades, and like it’s original port, has variations from the arcade.

The trick is, the variations are much less than that of the original (which might as well been it’s own version of the arcade game but sucky). I was a huge fan of the original Double Dragon title in the arcade and was met with extreme disappointment when I found out it was strictly single player on the NES console.

This game was 300% better than the disappointing Double Dragon release on the NES. Granted, the NES version was fun to play, in single-player, but I purchased it for the two-player nature of the arcade version so I could play the game with my friends. Double Dragon II, on the NES had finally restored my faith in Technos Japan and the american publisher Acclaim. They took a bad situation and made it much better in the second release, why they didn’t make the original multiplayer is beyond me.

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