Gaming Podcast 115: Poo Poo’ed It

This week we’re working with our skeleton crew, Don was stuck at work so we’re flying duelies. Speaking of duelies, we’re flashing back to Rise of the Triad and covering some gaming history on Ralph Baer, a very important person in the gaming industry. This week, in the news, we’re a bit Wii centric with:

Also, listen in for your chance to win Peggle for Xbox Live Arcade with a simple question. We forgot to ask the question of the day on the show, so, here it is: Should Blizzard halt income made from addon develoment?

0 thoughts on “Gaming Podcast 115: Poo Poo’ed It”

  1. No, no, no. Didn’t work for me. The podcast missed Don’s blase, resigned sigh, and his no-one-likes-the-PS3-but-me attitude, and casual dismissal of good games and complete lack of knowledge about classic arcade games. It offsets Derrick’s slavish love of the Wii and every peripheral made for it, and Jennifer’s exasperated tolerance of the cavemen she shares the podcast with.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 372: Sony and The InterviewEpisode 372: Sony and The Interview

After a week off, Gaming Podcast recounts the eventful week that saw Song kowtowing to cyberterrorists over a Seth Rogen comedy, while Jonah and Paul have mixed opinions on the controversy.

The news this past week were also big, including:

  • Massive patch for Assassin’s Creed Unity issued
  • Blizzard considering gold-for-game-time trades in World of Warcraft
  • Valve returns Hatred to Greenlight after removal
  • Humble Bundle has raised over $50 million

This week also sees new Listener Feedback, and the Question of the Week: “Have you used Humble Bundle?”

PlayStation 3 Online Community Matches 360PlayStation 3 Online Community Matches 360

Although PlayStation 3 is still third in worldwide sales, behind the Xbox 360 by about 5-million units, the PS3 community services now have as many online gamers as Xbox 360 says Sony. Sony posted on their blog saying, “with 14 million active accounts and 273 million pieces of content downloaded, we know that you’re thirsting for this digital entertainment.”

Although US sales of the 360 are killing the PS3, the community membership does give gamers a reason to get online with the PS3. Nobody wants to buy into a console that has very few active online games or an easy way to find friends (*cough* Wii). Having 14-million users helps them bridge the sales gap by building gamer confidence. Social networking is the new term; gamers want to socialize with each other online and with their consoles.

Microsoft recently announced their 14-million subscriber base and continue to update folks when they hit big milestones. The main difference, LIVE is a subscription system — those 14-million gamers are also paying for the service (we’re not sure if silver memberships count in that figure) and this means income for Microsoft while Sony does their service for free.

Although Microsoft is making money on their service, no doubt Sony will bypass their total membership because it has no cost barriers to play. The biggest cost barrier to get on Sony’s network is the PS3 itself and many gamers hold out for price drops which aren’t coming anytime soon (so says Sony). However, building a larger community on a free network allows Sony to siphon gamers to buy downloadable content, games, music, movies and all the goodies that go with these services.

It seems a better idea to triple your audience with a free service knowing a large amount of “hardcore gamers” attach themselves to the easy to buy content on said service. So, is it better to make US $50.00 a year on half the population or give triple that population an opportunity to spend more money on content?

“Thanks to all of you, PS3’s momentum is stronger than ever. There are nearly 17 million PS3 systems around the world, and in the United States, PS3 hardware sales are up nearly 100 percent from where we were at this time last year. Software sales have tripled from a year ago. Yes, we’re proud about everything we’ve accomplished, and we’re even more psyched about where we’re going with our holiday software lineup” (playstation.com)

Eventually gamers may have access to Sony’s Home project, which could raise the community figures and give Xbox 360 something less to brag about. Although, we’re sure Sony would rather be boasting “number one” console again, at least they’ve finally got a win on their side because 14-million users is only the beginning for them.

Plus, it’s hard to argue free.

Gaming Podcast 128: ProducaGaming Podcast 128: Produca

This weeks gaming podcast tackles the history of Full Throttle and the history of the SCUMM script system created for Maniac Mansion. We’re also hitting up some game news, talking a bit more about games that have changed our lives and taking to heart some great user comments.

This weeks question of the week is of the user-submitted style! Krud asks, “If you could only play four games (w/o new DLC for the foreseeable future), what four would you choose?”