In an “unexpected” move, Ubisoft has opted to utilize the 1:1 accuracy of the Wii Motion Plus add-on device for the Wii remote in their next Red Steel sequel, currently called Red Steel 2. It may be most gamers consider this an unexpected move because they thought the series would be dead after the first launch title.
Red Steel was plagued with motion issues, making it a very unexceptable demonstration of the Wii control scheme. Luckily other titles arrived to show off how the controls were supposed to work; Ubisoft tried to make a hit FPS title using innovative control methods but came up a bit short.
This time, they’re hoping to redeem themselves by having the additional resolution of the new controller device, risking their reputation for a second time on Nintendo’s hardware.
“What was missing was the preciseness of the sabre,” Corre said of the first game, “and with this new device, I think it will change the experience.” (1up)
Although many gamers missed the first Red Steel experience because word about the horrid controls hit the streets quickly, this might be a chance to try the series one final time before giving up on it. In Ubisoft’s defense, the US market is very finicky about their first person shooters which helps explain higher reviews in Europe for the original title.
The games controls were tweaked after E3 2006 when people found it lack luster in performance and ability to mimick the users real moves when sword fighting. Ubisoft said it was because they received the Wii controller prototypes one month before the expo.
Will Ubisoft get the Wii Motion Plus in time to put out a highly polished game showing off Nintendo’s new hardware or will this be a second strike against the franchise? Only time will tell.
@Gabe Newell teases something for E3 2012 with a “3” in it:
“DOTA 2 launches on E3” ? It has a 3 in it … Or how about Portal 3? I mean people do hope for HL3 or at least HL2 – episode 3.
How about Team Fortress 3 🙂
@Microsoft includes “do not class action sue us”:
So it seems that bad practices tend to replace good practices. I mean while “do not class action sue us” will protect the company (cover it’s ass), it also allows it to be evil and get away with it.
Are they that sloppy that they feel that they need this kind of a clause? Or even worse, do they plan to do nasty stuff with your personal data?
About light bulbs: I heard that the ones built for the 220V will work just as well on 110V, but last much longer. Hint hint, if you have a trip to Europe 🙂
@Bizarre circumstances surround GSC Game World:
They sold quite a good number of the STALKER games, enough to keep the studio afloat. I think that these kind of news are just advertising, like the ARG for Valve.
I’m a big STALKER fan, by the way. Their earlier games were also pretty good (loved “Codename: Outbreak”).
As for 25 years, it’s still a small amount of time. I mean files remain classified as top secret for 50 years, unless their status is renewed for another 50.
Good segway there Paul!
@QOTW: the only handheld game system we had was one that could play snake and tetris. So big surprise, my favourite game was tetris, on a nameless handheld (’cause “17 in 1” is not a name) made in China 🙂
Just so you know, I took the time and left you an iTunes comment.
@Gabe Newell teases something for E3 2012 with a “3” in it: I look forward to seeing whatever game Valve releases next, but these kind of teasers for a teaser in kind of tiring to me. I won’t get excited until I see an actual gameplay trailer. Possible new releases other than Half-Life ending with 3: Team Fortress 3, Portal 3 and Left 4 Dead 3.
@QOTW: Sorry, I have never owned a handheld gaming system. This is because I have never found any reason to buy one (it’s better value to spend the money on a home console) and anyway I would only be able to play it at home because it takes less than an hour to get from one side of my country to the other, and there aren’t a lot of games that interest me on a handheld.