Formerly Green Monster Games, 38 Studios is growing a large pool of talented folks for their MMO endeavor. First, we heard R.A. Salvatore (writer of the Dark Elf series) was heading over to work on a story, art direction by Todd McFarlane (creator of Spawn) and now Irena Pereira from Blizzard and a sound designer, Aubrey Hodges.
Hodges has done sound for games like Kings Quest, Quake and even Madden NFL. Pereira was a World of Warcraft interface designer which allows us to invision a bit about what 38 Studio’s MMO may look like from a user interaction perspective.
The MMO, currently titled Copernicus has a tentative launch date of 2010, which seems short for a full MMO design but they’ve been hard at work for roughly two years. Not too shabby a team for a privately held company founded by baseball star Curt Shilling.
It’s important to note Shilling is an avid gamer and loves massive multiplayer online games. What else does a man with a lot of money do as a side project? Fund a company based on the hobby he loves! If anyone knows the best directions and qualities of an MMO it should be an experienced team guided by someone with a passion for the game genre.
We’ll have to wait and see!
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@Gabe Newell teases something for E3 2012 with a “3” in it:
“DOTA 2 launches on E3” ? It has a 3 in it … Or how about Portal 3? I mean people do hope for HL3 or at least HL2 – episode 3.
How about Team Fortress 3 🙂
@Microsoft includes “do not class action sue us”:
So it seems that bad practices tend to replace good practices. I mean while “do not class action sue us” will protect the company (cover it’s ass), it also allows it to be evil and get away with it.
Are they that sloppy that they feel that they need this kind of a clause? Or even worse, do they plan to do nasty stuff with your personal data?
About light bulbs: I heard that the ones built for the 220V will work just as well on 110V, but last much longer. Hint hint, if you have a trip to Europe 🙂
@Bizarre circumstances surround GSC Game World:
They sold quite a good number of the STALKER games, enough to keep the studio afloat. I think that these kind of news are just advertising, like the ARG for Valve.
I’m a big STALKER fan, by the way. Their earlier games were also pretty good (loved “Codename: Outbreak”).
As for 25 years, it’s still a small amount of time. I mean files remain classified as top secret for 50 years, unless their status is renewed for another 50.
Good segway there Paul!
@QOTW: the only handheld game system we had was one that could play snake and tetris. So big surprise, my favourite game was tetris, on a nameless handheld (’cause “17 in 1” is not a name) made in China 🙂
Just so you know, I took the time and left you an iTunes comment.
@Gabe Newell teases something for E3 2012 with a “3” in it: I look forward to seeing whatever game Valve releases next, but these kind of teasers for a teaser in kind of tiring to me. I won’t get excited until I see an actual gameplay trailer. Possible new releases other than Half-Life ending with 3: Team Fortress 3, Portal 3 and Left 4 Dead 3.
@QOTW: Sorry, I have never owned a handheld gaming system. This is because I have never found any reason to buy one (it’s better value to spend the money on a home console) and anyway I would only be able to play it at home because it takes less than an hour to get from one side of my country to the other, and there aren’t a lot of games that interest me on a handheld.