Episode 290: No One Listens Forever

No Paul this week, no Gaming Flashback this week – just Jonah, Dan and Jordan discussing a ton of news items where Jonah expresses shock that Jordan had never heard of No One Lives Forever.

The items this week include:

  • Wii U sells 1.2 games per console
  • BioWare was planning spy action title in 2009
  • Sony Santa Monica outline reasons for sticking with God of War franchise
  • Hitman Facebook app removed for off-color joke
  • Activision: Black Ops II grossed $1 billion in 15 Days
  • Spike VGA 2012: The Phantom Pain announced, probably MGS5

This week’s Question of the Week: “What’s the most offensive thing you’ve seen in a videogame?”

0 thoughts on “Episode 290: No One Listens Forever”

  1. @Wii U sells 1.2 games per console
    Hmm, lemme see, what would that be … I say it is that the bundle was so very compelling. Yep. Trust me.
    Not!
    While we’d all like to make our choices based strictly on the experience we’d get from a product, price does matter.

    @BioWare was planning spy action title in 2009
    Oookay … so? I also wanted to buy an SUV in 2009, but that doesn’t mean I now own one.
    I did hear and play NOLF around 2007, but mainly to see what the LithTech engine could do; back then I was into modding, and the game I was interested in used the same engine.

    @Hitman Facebook app removed for off-color joke
    The app is actually funny! I guess if they just re-worked the hit message things would have worked out differently.

    @Activision: Black Ops II grossed $1 billion in 15 Days
    This is ridiculous. This will definitely shift the focus from movies to games, for all major entertainment companies. I mean come on, 1 billion bucks!
    Regarding SP versus MP, I do play the campaigns. I guess it’s a scar of my internet-less past :P. Thing is, even now I prefer a good SP story over a good MP.

    @What’s the most offensive thing you’ve seen in a videogame?
    Hmm … dunno. I mean since it’s a video game, I don’t really think of them as offensive.

    I guess me. I’m the most offensive thing I saw in STALKER Clear Sky. The god damned guide kept asking me “What’s with the stalling?” and “Is this a starring contest?” while I was minding my own business investigating my inventory . So I pulled out the handgun and put a bullet in his head.

  2. @Nintendo Weakness

    Since I missed out last podcast, I never read Nintendo Power. I used to read the Official Nintendo Magazine which was aimed at the UK gaming market. Since we only get like a 1/4 of Nintendo games that come out in US, there was no point in reading an import mag.

    @Wii U tanking harder than Titanic

    I read the Famitsu report. 7th best launch in Japan. Just to tell you how bad it is, PS Vita was 6th. In UK every store bundled the Wii U with a whole bunch of games. You can’t buy a premium unit for £300. You have to buy it for £400+ with a boatload of games you probably don’t want. Because there is only one game worth of anyones attention. The Mario game which is a remake of a remake of a remake of a remake.

    @Hitman
    This is a blatant publicity stunt. No way can I believe that serious men sitting around a table would decide that this app was a good idea.

    @Record breaking
    “And now in other news of 2015, Call of Duty: Black Ops 3 grossed $3 billion dollars from pre-order deposits alone.” I don’t expect this record breaking to persist. Call of Duty is running out of steam. At least that’s what it feels like.

    @QOTW

    Since I am Russian I get a little offended when shooting games portray us as low-intelligent over-violent trigger happy brutes. Then again, it’s less of an issue these days since the US started an open season on Arabs.

    One thing I do remember was when I was playing House of the Dead: Overkill on the Wii. During the first level cutscene you are introduced to the main bad guy talking to a paralysed kid in a wheelchair. The bad guy smacks him on the face with his cane and calls him a cabbage. I know that this game was specifically built to offend the soft audience of the Wii. But there are some jokes that are just in poor taste.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 520: Excelsior!Episode 520: Excelsior!

The news cycle has begun to explode, as the holiday season looms and Black Friday in sight. Jonah and TJ get into a heated argument about Destiny 2, to liven up the proceedings after the bummer of Stan Lee’s death.

This week’s news include:

  • Obsidian and inXile join Microsoft Studios
  • Stan Lee dies at 95
  • Destiny 2 director assures players Bungie is “not disappointed” with Forsaken

The Question of the Week is indeed “How would you fix Destiny 2?”

Episode 418: Potter RageEpisode 418: Potter Rage

This week’s episode runs pretty long as TJ Denzer returns from his bowling trip. Scott goes ballistic over the Harry Potter franchise with Twilight, and other than that, a lot of pop culture discussion.

This week’s news includes:

  • Nintendo deletes every stage by prominent Mario Maker speedrunner
  • Telltale’s take on Batman will be M-rated, launches this summer
  • Original Diablo design docs show it was to be a classic turn-based rogue-like
  • 30 launch titles for Oculus Rift revealed, each with “Comfort” ratings
  • Mass Effect developer wore new IP on T-shirt, says no one noticed

This week’s Question of the Week, “What game editors have you used?”

Gaming Podcast 140: Cookie CutterGaming Podcast 140: Cookie Cutter

This week we’re pulling a 2-person shift while Don is away being sick and tired. We substituted his astute comments with extra epic insight… okay, we just did as best as we could without him. We flash back to Venture, we do an audio review of Zuma’s Revenge and we kicked it free style with some news:

  • podcast-200x200Halo: ODST Reviews are in
  • Turbine working on an MMO for the console
  • Price Cuts boost sales, initially, but not over the long term
  • Infinity Ward Responds to Gearbox … sort of
  • Red Octane considering Natal controls

This week’s question of the week, can big companies still innovate with new games?