Episode 298: Fireside Podcast

This week’s podcast is rife with arguing between Jonah, Jordan and Paul regarding computer science in schools and have a long discussion about the future of the Wii U. In this episode, the earliest MMOFPS PlanetSide gets a Gaming Flashback.

As far as the news items for the week:

  • Obama: Games innovate technology, interest children in computer science
  • Destiny preorders at Best Buy reveal info about Bungie’s upcoming game
  • Final Fantasy XIV: A Realm Reborn beta begins the 25th February
  • Rumor: Sony will use Gaikai to stream PS3 games in PS4
  • Wii U sold around 50,000 units in US in January
  • Take 2 confirms acquiring WWE license

All this and Reader Feedback as well as the Question of the Week: “How important is backwards compatibility to you?”

0 thoughts on “Episode 298: Fireside Podcast”

  1. @Planetside

    Always wanted to play it but back then it had a ridiculous subscription fee. Once it went free to play Planetside 2 was out. And my laptop can’t run it. Sux to be a student. I just stick to Battlefied.

    @Obama: unconstitutional lack of liberty in choice of educational subjects

    When I was in Russia, we had to do IT in Year 8. Up until then I have never touched a computer in my entire life. They made me do HTML programming. I didn’t even know how to switch the thing on. Good times…

    @Wii U-U-U??? Where are U?

    I agree practically with everything said here. As a Wii U owner, I believe that the hardware has potential given it’s properly exploited. Which it isn’t. I am yet to play a game that properly uses the gamepad. And I can’t see anything in the pipeline (minus Monster Hunter Tri which is hardcore oriented). All of the games I see are “ultimate” editions of Xbox 360 games. Which I can buy for the Xbox for half the price.

    @QOTW

    I agree with Jordan. No point in having backwards compatible console if you keep your old consoles around. Just bumps up the price of the new consoles. Once new hardware comes out, old consoles crash in price so even if it breaks you can just replace it for a relatively small fee. Backwards compatibility is a neat feature if done right. I for one could not move my save games from Xbox to Xbox 360, meaning that I had no reason to play them on the 360. You can apparently do it on the Wii U although I am yet to try it.

  2. @Obama: Games innovate technology, interest children in computer science
    No. I think one should not make programming mandatory; a choice, yes. No, I don’t have any arguments to support my position.

    On the other hand, school was always intended to shape kids into future labor force. A lot of labor is done in IT, so …

    Jordan does make a good point. I wrote my first Basic program way before doing anything formal in school, out of necessity. Kids today do have exposure to the tool (computer). It now all boils down to identify a need that can be solved by writing a program.

    @Rumor: Sony will use Gaikai to stream PS3 games in PS4
    Hmm … short term gains ….
    I’ve seen this strategy, applied to nation-wide economics. Didn’t turn out well.

    @Wii U sold around 50,000 units in US in January
    Make it easy for devs to make games for the platform. That’s the key. Microsoft figured it out. I’m not a hardware dev, but I figured it out.
    If Paul is right, then the WiiU is in trouble.

    @Take 2 confirms acquiring WWE license
    I hope they didn’t have to pay too much on it … I only play those games on a SEGA Genesis emulator.

    @How important is backwards compatibility to you?
    Quite important, to be honest. I’m quite the nostalgic guy, so I want to be able to play older games. Heck, I would still fire up ye old Gradius for the NES. Using an emulator, unfortunately, my brother gave away the NES clone …

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Activision and Blizzard LayoffsActivision and Blizzard Layoffs

If you’ve ever been through an acquisition or merger you’d have expected this news to come, but for those new to the concept it’s simple: you can’t keep everyone. After a complete merger you end up with two sales departments, two IT departments, etc.

Do you really need them all? No, not really. You’ll need to keep some on board in order to “brain dump” your job onto others and hopefully stick around for the long hall. Some employees will probably be shuffled to other job responsibilities while some get packages and a thank you card.

These are some of the growing pains when working towards a successful merger, so don’t be surprised or start spreading rumors when a few people are let go. As someone who’s gone through it in two big mergers I can say that certain departments already know their fate ahead of time. Many IT and sales folk start looking for new jobs the minute the merger is announced.

Asassin’s Creed 2, Ubisoft’s Future ProjectAsassin’s Creed 2, Ubisoft’s Future Project

We received a new franchise in 2007 called Assassin’s Creed, it was way hyped and released with mixed success, you either love it or you were bored to tears. We loved it, but many were bored to tears. Many assume Ubisoft learned a lot from their first release and will fix some of the repetition from the initial game with Assassin’s Creed 2 if one were to be created.

Ubisoft was asked by gamespot if they’d release a date or confirm the 2010 release of Assassin’s Creed 2 and Ubisoft had a very simple answer: “we’re not answering that question” and “what we just can say is that we are working hard on the product.”

They won’t promise a date for Asassin’s Creed 2 but this at least gives us an indication that they’re working on a game to follow up the initial release. There are plenty of creative concepts that can be done even better in a second game release including branching out the quests to make them a bit less tedious and repeating. The graphics were stunning, the moves were fluid and the battles were a dance of blades.

We’re waiting. Bring it on Ubisoft.