Once upon a time, Activision Blizzards CEO Bobby Kotick kicked a few franchises to the curb: Riddick and Ghostbusters. No doubt, this was a result of the Activision and Blizzard merger requiring some resources to the merged together while others were cut from the lineup. Phil Harrison, the new big suit at Atari/Infogrames has raised these little birds from the ashes with a dream to build them into 100-million dollar franchises.
While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.
“What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels. If that’s his benchmark, then fine — and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.” (1up)
In many ways, this is the difference in attitudes from a large firm compared to a smaller firm with strong goals and a vision for success. Activision Blizzard is big now, perhaps the biggest publisher in the industry, they can’t be bothered with minuscule 80-million dollar franchises. Others, like Atari, strive to take a title from nothing to something of greatness. Granted, Atari’s failed in a lot of franchises, but with their new ex-Sony executive behind the helm things could turn around and this might be the first step.
Most of the best game franchises in existance today started from nothing but a dream. Big publishers don’t have time to dream, they’re too busy making money off the fanboys of their current franchises.
It’s funny to think that, in this age of multi-million dollar games and the obsession with companies wanting to kill the (future) retro market by making all of their games online and possessed by themselves, a remastered DuckTales game comes along and reminds people of a better time, when games could be challenging and fun all at once. Can’t wait for it! Viva La Side Scroller!
DuckTales? I can get down with that. Bioshock Infinite seems to be the game everyone is most excited about right now. Or maybe we’re excited because that is what they want..? Good thing I don’t believe in conspiracy theories. I want to play! Retro is ok…but personally it doesn’t get me excited. Wait does 1999 count as retro? That I am excited about! 🙂
One really does have to wonder why nobody at THQ bothered to tell the higher-ups that a non-Wii uDraw would’ve been a terrible idea. What would’ve been the worst thing to happen – people get fired?
Ha! That happens so often in this industry that it’s looped well past the point of not being funny and become funny again. Regardless, you’d think that THQ, for having been around for so long, would’ve had the foresight to avoid such a disaster.
Regarding American McGee’s reactions, I really can’t blame him. The PS4 was mostly unimpressive, not helped by the fact that we’re still being left in the dark on little things like HOW MUCH IT COSTS and WHAT THE THING LOOKS LIKE.
As for the Sim City issues, while it is true that gamers as a whole need to relax when a company does something new such as always-online games, a company also has to be responsible for accurate predictions of factors such as server stress and large amounts of registered product users. It goes both ways.
As for Levine, it’s no surprise that he put so much effort into a game that, judging from all the reactions I’ve been witnessing along the internet, has been quite thought-provoking. I’d want my wonderfully-crafted pride and joy to sell well too, especially if it cost that much in total investments.
Other than that, not much else to say. Broken Age looks to have a good concept, and DuckTales Remastered looks to be an awesome remake.
Post a good comment? What’s a good comment what should my comment be about? I need a little more information then that!
I’d love a copy of Bioshock! Hit me up with a copy for the 360! Love ya!
What if BATMAN traveled to the Bioshock Infinite Universe? XD That’s a good comment right there XD.
You know seriously though i heard they debunked that 100 mill rumor. Sales would be crazy to have to cover 200 m would NEVER happen
@Darklurkr23 THanks guys
@Udon’tDRAWsowell
I heard that it was multiplatform. But I never saw a reason for it. If you wanted to draw on a pad you could just buy a draw pad for a PC for the UDRAW release price. Not difficult to see why it failed. Pity it took THQ down with it.
@Bioshock Forever
For me it was one of those games that made occasional noise pre-release but was developed for so long I eventually lost interest. Nevertheless, it got good reviews and you can even see advert posters here in UK. A privilege generally reserved to FIFA.
@American McGee
I bet he was bullied in school. His parents probably did not expect him… Anyways, regarding the PS4 remark, I was also unimpressed by the showcase but am reserving my judgement until I see the new Xbox. If that also fails to impress me maybe lame is just becoming an industry standard.
@Kickstarter
I will be sceptical about Kickstarter untill something finally comes out of it.
@Games going retro
The current economic climate is very averse to innovation. Developers prefer to be safe and develop games based on standard mechanics rather than take risks and introduce new ideas. When was the last time you played an innovative AAA title? Assassins Creed. Mass Effect. Gears of War. Since then all we had was sequels and carbon copies. Bottom line: it’s not safe to innovate when the industry is crumbling around you.
I never played Chrono Cross but also enjoyed Chrono Trigger a lot thanks to the magic of emulation. When it comes to the color pairs you mentioned as one of the mechanics, Final Fantasy Tactics had a similar mechanic based on the signs of the Zodiac.
As Arthur already mentioned, the marketing campaign for Bioshock has reached Europe in full swing. Never before have I seen so many game-related posters in Poland for a game that is not FIFA. That makes me feel even more excited about the game.
But before that happens, I still have several PS Vita games to finish, because there are games for the platform, even though you so blatantly disagree ;). I’ve started Metal Gear Collection HD since I’d never played those games before and thay will be good for many hours of play before I get those Platinum trophies. Overall, there are many smaller games that are great on the Vita, such as Zen Pinball 2, Lumines Electronic Symphony or Knytt Underground.
Surely, there is a market for games with a retro look-and-feel which is clearly visible based on the number of Flash games that pop up all over the place and are mostly targeted at more casual gamers. However, I don’t believe that this is a worrying trend, taking into considerations that games such as The Last of Us, Beyond Two Souls, Remember Me or Rain introduce new and exciting mechanics and often are a treat to look at.
Obviously, it’s very hard to come up with something completely new and you can often argue that new games are just rehashes of older ones with better-looking graphics and slightly tweaked mechanics but that’s true for other entertainment media as well. Constant and steady progress and evolution in game mechanics and visual and audio styles is the way to go and I believe that’s what we’re seeing.
Kaczogrod! (Duckburg in Polish – it will all make sense in a second 😉 )
P.S. Read the first letters of all the sentences in this comment.
P.S.2 Yes, Johan, you did say Crapcom 🙂