Episode 323: What Is Nintendo Thinking?

Jonah Falcon and Jordan Lund discuss PAX Prime 2013, then delve into this week’s news, Listener Feedback, and discuss the 1990’s developer Psygnosis.

The news this week includes:

  • Nintendo announces 2DS, Wii U price drop
  • Inafune “fought hard” for risk taking at Capcom, creators must be “willing to fail”
  • Godus beta to hit Steam Early Access on 13th September
  • Diablo III‘s new loot system to “cut the legs out” from the auction house
  • Bethesda wants The Elder Scrolls Online available to non-Xbox Live subscribers

The Question of the Week: “How many times have you purchased a new form factor of a console you already owned?”

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Episode 336: Happy New Year 2014Episode 336: Happy New Year 2014

The first episode of 2014 is now out, as Jonah Falcon, Jordan Lund and Dan Quick recap the major news of 2014.

The news includes:

  • PC gaming exploding
  • Next-gen launches, including Microsoft’s 180
  • Nintendo Wii U suffers
  • Nintendo Announces 2DS
  • Microconsoles launched
  • Tech flops of 2013

Also, some Listener Feedback, and the Questions of the Week, “What was the biggest event of 2013? What was your favorite game?”

Gaming Flashback: MystGaming Flashback: Myst

Myst was published by Brøderbund Software, developed by Cyan Worlds and created by two brothers that did the design and directed the game (it was, much like a movie).

The original game was released on the Macintosh (in 1993) and then later ported to Microsoft Windows and Sega Saturn, PlayStation, Jaguar CD, AmigaOS, CD-i, 3DO, PlayStation Portable, and Nintendo DS.

Myst puts the player in the role of the Stranger, who uses an enchanted book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as “Ages”. Clues found in each of these Ages help reveal the back-story of the game’s characters. The game has several endings, depending on the course of action the player takes.” (wikipedia)

The game was a success, no doubt, and was considered the best selling PC game of all time until TheSims dethroned it. Besides mind blowing graphics, at the time, Myst helped move the game and PC industry along by selling CDROM’s. The game required a CDROM, which was rare at the time, and I recall them bundling Myst with some CDROMS or hyping it as “you need a CDROM so you can play Myst.” On more than one occasion when a person game to me asking what they should get to show off their new (costly) CDROM I would say “you need to try Myst.”

The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them(wikipedia)

Franchise sales: 12-million copies (first Myst game alone in the franchise, 6-million), pretty impressive eh?

You don’t have to be a huge Myst fan to know how it changed the industry, grew the medium of CD-based games and entertained millions. A real gamers thinking game!

To hear our full impression of Myst, checkout the TD Gaming Podcast Episode 77.