Episode 338: Movie Talk

Sorry for the delay – last week Jordan had a medical emergency, but he’s all better now. In this episode, he and Jonah get sidetracked at one point talking about movies and the film At World’s End.

The actual videogame news they discuss include:

  • Nintendo evaluating new business, “studying” smart devices
  • Microsoft paying YouTubers for Xbox One mentions
  • Star Wars 1313 trademark abandoned
  • Sony creating new PS3 hardware for PS Now

This and a little Listener Feedback. This week, we’re looking for you to ask us questions.

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Gaming Podcast 117: Grinding My Neighbors Pug?Gaming Podcast 117: Grinding My Neighbors Pug?

This week we’re taking a stroll down memory lane of Deus Ex, hitting up some information about Warren Spector and crashing through some good game news including:

  • podcast-200x200New Guitar Hero Game a “best of” compilation.
  • Latest DLC for Fallout 3, not working so well.
  • New Linux based gaming console.
  • PS3 Outsells Nintendo Wii in Japan.
  • Sony Gets Snippy about DSi.
  • Rumor: Mortal Kombat Devs Leaving Midway.

Of course, we forgot our Question of the Week, so let’s ask it now: How many bad/buggy patches and content updates would you accept before you give up on the developer? Ton’s of great comments this week, hopefully you’ll remember to answer the question we forgot to ask in the show.

Also, check out the show if you’ve got a PS2 and want two volumes of Popcap’s casual games, as we’re looking to give them away.

The PSN FiascoThe PSN Fiasco

It’s now the US government’s turn to question Sony about its online security, which follows the UK government’s scrutiny into the company’s affairs.

In a letter addressed to PlayStation executive deputy Kaz Hirai, the Subcommittee on Commerce, Manufacturing, and Trade has prepared a list of questions related to the intrusion; the list can be downloaded from the New York Times here. The letter asks several questions that Sony has not disclosed to the public, such as:

  • How many PSN users had a credit card on file
  • Why Sony cannot determine if credit card was stolen.
  • What are Sony’s plans towards increasing its security in the future.

The Subcommittee’s press release states:

“Given the amount and nature of personal information known to have been taken, the potential harm that could be caused if credit card information was also taken would be quite significant. The Subcommittee on Manufacturing, and Trade has a longstanding interest in consumer privacy, identity theft, and industry efforts to address threats posed by unauthorized access to consumers’ personal information resulting from a data breach.”

The Subcommittee is requiring a reply by no later than May 6, as part of a privacy driven effort “to protect consumer information.”

Meanwhile, Kaz Hirai will be holding a press conference tomorrow from Sony Japan, to address the PlayStation Network hacking crisis.

(more…)

Ensemble Studios Had A MissionEnsemble Studios Had A Mission

In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.

Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.

Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.

“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)

What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.

This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.

Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.