Episode 338: Movie Talk

Sorry for the delay – last week Jordan had a medical emergency, but he’s all better now. In this episode, he and Jonah get sidetracked at one point talking about movies and the film At World’s End.

The actual videogame news they discuss include:

  • Nintendo evaluating new business, “studying” smart devices
  • Microsoft paying YouTubers for Xbox One mentions
  • Star Wars 1313 trademark abandoned
  • Sony creating new PS3 hardware for PS Now

This and a little Listener Feedback. This week, we’re looking for you to ask us questions.

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Notice the fret board looks the same, they’re sticking with the “square” pattern matching boxes for playing specific notes/beats. Some folks prefer the Guitar Hero “circle” patterns but so be it, they’re sticking with their current design. Hopefully, they’ll glow the hammer-ons or make them a bit more apprant because many Guitar Hero folks have a steep learning curve with the smaller notes for hammer-ons.

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For those that ran out to pickup a 20GB Xbox 360 for the low low price of $299… sit down. This may hurt a bit. Their is a new rumor stating the Xbox 360 is undergoing another price cut, for all consoles in their full array of consoles.

Let’s just get this over with quick:

  • Arcade (no hard drive) to $199
  • Pro (60GB) to $299
  • Elite (120GB) to $399

This is a highly competitive price cut making the Xbox 360 much more desirable, a price closer (and in some case beating) the Nintendo Wii. Imagine, a graphically powerful console for a price near that of the “last generation” graphics of the Wii.

Of course, those purchasing a Wii aren’t buying it because you’re saving money on a next-generation console. In the end, if this price cut is real, we’re seeing the next-generation console market really dropping to some realistic figures.

Bad for Sony, considering they’re still trying to make money on their expensive box. No doubt Sony’s in this for the 10-year plan but if they can’t keep competitive with Microsoft people may ignore you for the next 10-years because it’s too costly.

(Thanks, Kotaku)