One of the first games I was introduced to on the 2600 was River Raid, back in 1982. I remember it vividly, as I was at my cousin David’s house, who was older than me, and he’d “baby sit” me so the adults could have some adult time hanging out in the dining room. We’d sit in the family room playing 2600, mainly River Raid.
This is an Activision game, and was later ported to Atari 5200, Atari 8-bit, C64, ColecoVision, IBM PCjr, Intellivision, ZX Spectrum, and MSX. The player controls an airplane in a top-down view over a river and gets points for shooting down enemy planes, helicopters, ships and balloons (for versions after the Atari 2600). By flying over fuel-stations, the plane’s tank can be refilled. The player can shift side to side and change the speed of the plane. Sections of the river are marked by bridges.
The game was highly acclaimed for its ability to stuff tons of map into small amounts of space. The map was huge and it fit on the disk because it’s randomly generated using a common starting seed, basically, imagine some of the Diablo dungeons…they’re randomly generated but the starting seed which starts the random process is also ‘random.’ (probably based on clock time which isn’t too uncommon). Atari, rather than try to make a random level each time used the level random generator to build a procedural based level rather than drawing it and saving it into the cart. GENIUS.
A more highly randomized number generation system was used for enemy AI to make the game less predictable.
Germany consider this game harmful to children, indexing it on their list of games “harmful for children” along with the game Speed Racer. It remained on their list until 2002 (since 1984) when developers petitioned it off the list before the PS2 launch of Activision Anthology (otherwise they’d not be able to put it in the game)
Some of the Germany reasons: Minors are intended to delve into the role of an uncompromising fighter and agent of annihilation (…). It provides children with a paramilitaristic education (…). With older minors, playing leads (…) to physical cramps, anger, aggressiveness, erratic thinking (…) and headaches (wikipedia)
All in all, a great game! To hear all the details on River Raid and our opinions, checkout TD Gaming Podcast Episode 78.
Great episode of Politacast guys (It’s a joke Dan Q would get.)
@Microsoft buying Mojang: A lot seems to have happened or at least gotten confirmation of since the last comment I made. I am glad that Notch sold the company to a buyer that is likely going to do as Jonah mentioned “You go do your thing over there and just make us money”. I remember people having similar reactions to Disney buying Marvel “All our characters are going to be ruined and Disneyfied”. From what I have seen they seem to also be doing the “You do your thing and just make us money”. Microsoft has a confirmed money making game, I don’t think they will ruin that recipe.
One of my friends had suggested that Notch just should have released the source code of the game to the public and turn profits over to charity. My thought on that was that might be “morally” right for Notch but then puts all of Mojang out of a job, which to me is worse than “selling out”. I have no doubt in my mind that Markus cares very much for his Mojang staff and has insured their continuance to work in this deal with Microsoft. I think that Jeb, Dinnerbone and the rest are very passionate about minecraft and want to continue it’s development.
Speaking of passionate Phil Spencer put on a minecraft theme on his twitter page (probably a PR thing but I’d like to think he really is into Minecraft). He’s also stated in twitter that the Youtubers doing videos of Minecraft will be allowed to continue doing what they are doing. I also do know the feature updates will continue as well. He also released a video that stated how important and valued their audience is for the game and that they will listen to said audience. So I’d like to think he really does care about the game and it’s audience and not just the dollar signs.
The thing though I’d like to ask you guys about is people are concerned about Mods and if the game will switch to different programming code than the current Java based one it is on now? People feel if it switches to C++ they won’t be able to do their total conversions of the game. It’s a minor thing to me but I know it’s a major thing to others. Microsoft doesn’t seem too against modding in general since I can find mods for Halo and Fable.
@Conservatives: Politicians really need to keep their noses out of the gaming industry. People seem to love to scape goat as Paul pointed out; everything has been blamed except for the actual causes of these problems. They don’t seem to understand the issue and rather point fingers or sweep it under the rug. The fact that we have Cosplaying women get assaulted at cons, to Youtubers getting death threats means we have a problem here. It’s not the games it’s how we are behaving as a Society as a whole. So yes I pity this woman for not having enough self-reflection on what’s going on around her.
@Violent video games for Ice cream: What do they think we’re all 8 or something? Again another story of a group of people not really fully aware of the situation and what’s causing the problems.
@Game streaming: I don’t much like this idea either I agree that having a feeling of ownership over the game is what I like.
@QotW: So long as bonus content is small stuff like sound tracks or some character skin, it’s fine. A lot of times these pre-order bonuses are never attainable other wise and I’d had the feeling of an incomplete game if I am missing out on a feature. I also don’t like the piece meal feeling of it all being diced up. I just got the full Wasteland 2 and the start-up screen has a joke about DLC with this robot thing and $60 for it.
@Microcraft
I don’t really see a problem here. It’s just successfull business. I think Microsoft knows better then to mess with the much loved brick-stacking formula and will just throw money it’s way. As for Notch, the guy should be respected. It takes a real leader to care for his employees.
@Back to the Stone Age
For fear of choking on my own malice, I will restrain myself from writing too much on the subject. The woman has a belief and has every right to express it. But attacking other groups for their beliefs is politics, undermining her claims. Telling women not to play games is much like saying to an African-Caribbean football player subjected to racial abuse to leave sports (a huge European issue). I disagree with her opinion.
@violent games will make you cream
This initiative would be good in UK, as the price of Ben&Jerry’s here is atrocious. Still, I don’t see the point of their argument. In a country that is proud to send its young men to shoot foreigners, attacking violent video games sounds hypocritical. And pointless. It’s not like it will prevent the young from being exposed to the violent medium.
@QOTW
I pre-ordered quite a few games in my time. Mostly multiplayer games. But I never let bonus DLC dictate where or how I order them. I get the game where it is cheapest or most convenient. I don’t bother with any fancy special editions, as to me the disk is what’s important and extra feely tat is not worth my limited resources.