In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.
Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.
Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.
“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)
What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.
This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.
Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.
Hello guys.
(First of all: i am not a native english speaker, so please excuse me, if some sentences sound horrible 😀 )
I really enjoy every episode of your stream. Thank you for your time doing such a nice podcast!
In the latest episode you asked the listener to comment about Ono mentioned, that there will be no pay to win in Street Fighter 5. I am a huge Fan of Street Fighter (since i played it the first time on the SNES (i think it´s called super favicon in th US 😉 )). Regarding SF4 (and all the updates: super, ultra and so on). there is NO opportunity to pay to win. The only thing you can buy, are other costumes and stuff like that. All balancing is for free, which means, you can’t buy an updated version of a character to make it stronger. If you have a newer version of the game (for example the lastest one: ultra street fighter 4) you are only able to use the new characters against other people who got the latest version. But you have the opportunity to select an older version of the game, before you look online for opponents. This means a person who has NOT the newest version of the game, and with this, neither the new characters is NOT able to play against another player with a new version. He is only able to play against other players with the same version of the game. so it is NOT able to pay to win … except you feel like a winner, when your char has another costume 😉
Belonging to your question of the week, my favourite “monster” is not a real monster … it´s only a giant turtle: Groß-A’Tuin. I don’t exactly, if it has the same name in the english version, but this is the giant turtle from Discworld, on which back are standing the four giants, which carry the disc world 🙂 I really like big giant things .. such as this out of the world turtle … it´s so smooth and gentle 🙂
I have two question for you: is there any possibility to get older episodes than the ones in itunes-podcast?
second one: do you have experience in upscaling devices, so i can play my old consoles (like NES and Master System) on a new Plasma tv? A friend told me about this site: http://retrogaming.hazard-city.de … but i hope you may have some experience already and could share them with me 🙂
Thanks again for your great work, and please keep on doing this podcast.
If you ever want to visit germany, maybe to join the games con or just for fun, contact me … i can help you around in germany and you can stay at my place 🙂
So long, greetings
Ralf