Now that Blizzard feels their engine is solid, it’s time to move on to creating content for the full game. Jay Wilson, Diablo 3‘s lead designer, says the game engine is in an advance stage of completion and much of the art team has moved onto Act 2. Don’t read into that, he said game engine.
Blizzard is obviously not hurting for money, given the success of World of Warcraft and they’ve always taken their time with projects to make them solid products. Blizzard’s name is on the line and they’re brand consists of three major franchises: Warcraft, Starcraft and Diablo. When you produce so few games you’re expected to do them perfectly.
How do they do it? As Wilson says, “If we haven’t rebuilt something five times it really doesn’t deserve to be shipped. That’s pretty much our policy.” (eurogamer) While a game engine is the foundation for a great game experience, the content is king. Blizzard is deep in the mire of content production so, although the engine might be solid, the final product is probably still far from complete.
End result, expect a high quality product once again from Blizzard.
Diskless Nintendo, I think this might be a great idea… if they moved to memory cards they can reduce the system profile while increase performance and capacity (Larger Cards give access to larger games). I think it also makes sense to expand their digital library to support all the older/legacy games and have them accessible in the console… especially if the enable you to access the digital version if you have a physical copy. As for video game movies… I do not think I have enjoyed any movies that have been based on a video game. That being said, I have enjoyed some of the Anime shows/movies which have turned into games or were released after the games. Lastly I thought I would share that I also bought the Hero’s Humble bundle but haven’t had a chance to play any of them yet. I am going to install them on my Surface tablet and see if I can get them working with touch. Wish me luck.