Episode 403: Jam and the Hooligans

The episode is a day late, sorry about that, folks. In this episode, we wish Paul was with us to discuss what he thought of the release of Jem and the Holograms in theaters. The banter is strong, but not overstuffed like last week.

Lots of news this week, however:

  • Konami insists Hideo Kojima still works at company
  • 343 Industries not ruling out PC port of Halo 5
  • Rebellion rescues Kickstarter backers from GRIN’s bankruptcy
  • Classic car combat RPG Autoduel may be making a comeback with inXile
  • Pete Hines: Entire game not on Fallout 4 PC disc
  • Vivendi seeking more shares of Ubisoft, board seats

The Question on the Week: Do you prefer first person or isometric RPGs?

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Episode 732: Let’s Play BalatroEpisode 732: Let’s Play Balatro

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Concord got canceled after only two weeks, Balatro hits the iOS App Store and Android’s Google Play on September 26, EVE players are in revolt over CCP’s blockchain plans and a year after outraging developers, blowing up its reputation, and saying goodbye to its CEO, Unity decides ‘Runtime Fees’ are a bad idea so it’s getting rid of them.

Oh, and the PS5 Pro is $700.

And it’s Friday the 13th.

Other news includes:

Let us know what you think.

The post Episode 732: Let’s Play Balatro first appeared on Gaming Podcast.

Episode 264: This Podcast is DRM-FreeEpisode 264: This Podcast is DRM-Free

This week is full of gaming goodness as E3 slowly creeps up like kudzu, but there’s still plenty to talk about this week. For one, the Gaming Flashback is the classic Infocom game Planetfall.

The news for the week:

  • DICE has Frostbite-powered titles for 2013 that “will require a 64-bit OS”
  • Actors confirm return to recording booth for Mass Effect 3
  • CD Projekt RED: The truth is DRM does not work
  • Potential $1 billion suit against EA by former student-athletes moves forward

All that and Reader Feedback. This week’s Question of the Week, “Have you ever wanted a game but didn’t buy it due to DRM?”

Starcraft 2 Part Eins, Zwei and DreiStarcraft 2 Part Eins, Zwei and Drei

Nobody is perfect. When it comes to creating an epic story arc, awesome pre-rendered movies and a fully fleshed campaign Blizzard has done well. Now, Blizzard speaks of Starcraft 2 and the world shuts their mouth and listens to each and every word. What’s the word?

A Trilogy.

We’re not talking about the Lord of The Rings style trilogy, but three games with full stories which all end with the gamer being satisfied at the closure, not cliffhangers.

The three standalone games will be (says GameStooge):

  • Terrans – Wings of Liberty
  • Zerg – Heart of the Swarm
  • Protoss – Legacy of the Void

Gamers are probably thinking, “so, I can play multiplayer with only one race?” No! The campaign is split into three separete games, not the races and multiplayer features. Although, each title is sure to introduce something new to the game engine, Blizzard has said:

“Nothing changes for multiplayer or skirmish mode. All three races are fully implemented from the get go. Each campaign will feel like an epic story – not a cliffhanger into the next one. They will each have separate arcs that have a clear start, middle, end – and you will feel like you’ve really finished *something* at the end of each game. More content than we’d previously planned – many more Movies, Missions, etc.” (games.on.net)

From our perspective, it seems Blizzard is itching to release the multiplayer system to the world sooner than later, considering some countries use Starcraft as a professional league, but they don’t want to rush out fast to market campaigns just to satisfy this multiplayer desire.

Instead, they’re going to take their time, in usual Blizzard style, by releasing the game as they finish it… per races story. This should give us a less watered down storyline or having one or two races with a piss poor storyline while another has a kick ass storyline because it was done first.

End result? Multiplayer gamers will be happy in the end while those that play Starcraft for the story will need to wait for each game to be completed. We know Blizzards release schedule is “when it’s ready” so we can only imagine how long it will take to reach that third game in the trilogy.