Episode 417: One In, One Out

This week is a celebration of the 250th episode of the Videogame Roundtable, and Dan Quick is back for the special edition, joining fellow PolyCaster Scott Dirk. However, TJ Denzer was at the bowling alley, so he wasn’t available. There’s a lot of Cards Against Humanity and Town of Salem talk, as well as a lot of long-missed byplay between Dan and Jonah Falcon. Unfortunately, Paul Nowak couldn’t make it.

The news this week includes:

  • Bethesda working on a “bleeding-edge” RPG
  • Diablo II gets first official patch since 2011
  • Forza Motorsport 6: Apex won’t crossplay with Xbox One version
  • Nintendo explains why only the New 3DS plays SNES games
  • U.S. DoJ increases hostility towards Apple in latest court filing

Let us know what you think.

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Viva Piñata: Trouble in ParadiseViva Piñata: Trouble in Paradise

Once upon a time Rare though they had a winner; a game which would end all the confusion between a hardcore console and a kiddie console. Viva Piñata was supposed to change the way we think about Xbox 360 gaming by showing off a title that would make children feel more inclined to game on a “big boys console.”

Unfortunately, execution of Rare’s new franchise title came with a few rough patches, namely Gears of War. Earlier on they had press releases and conferences about how this game was going to interact with users, inspire them to watch Viva Piñata the cartoon to get new recipes for the game which would allow you to create new breeds of Piñata. There were a few flaws in the plan. They didn’t hype the game enough prior to the release and then they decided to launch the game during the over-hyped Gears of War title.

Oddly enough my children (two and four years of age) would rather watch Sponge Bob and Dora reruns than a single episode of Viva Piñata. I thought the show was cute and the bright colors and crazy creatures would draw children like moths to a flame, but they just didn’t care.

My children were too young to play the first Viva Piñata and it didn’t provide enough interest for them to watch me play it and invest the hours. I found the game to be creative and fun… for awhile. Once my happy little Piñatas started eating each other and fighting constantly I realized the joy was gone. If I want to listen to screaming and fighting I’ve got my own children, babysitting Piñatas in a fake garden just wasn’t doing it for me.

Now, Viva Piñata: Trouble in paradise has been given a date of September by Eurogamer. Rare is stating we’ll have 30 new Piñata’s to play with along with new environments, co-op play and other cute options. Admittingly, Drop-in/Drop-out co-op play does sound kind of neat but my emotional scares from the first title have not healed yet.

I was told there would be a great deal of downloadable content (DLC) for Viva Piñata. but found nothing available after I purchased the game and, if content exists now, I’ve long since lost interest in the game. The idea was solid, the demographic was available but the execution went flat. You cannot expect older gamers with children to believe Microsoft or Rare are planning to give us real kids games when you release a single title and show us no other kids games for two years.

At this point, if you’re looking for a console with more kid-friendly gaming you’re going to buy a Wii every single time. Titles on the Wii work for both young adults, teenagers, kids and older grandparents while the 360 goes strong with the 18-34 year-old male demographic.

If you want to be serious about bringing kids on board, Viva Piñata is going to need some friends not just a single sequel. Otherwise, you’re going to find out quick that the 18-34 demographic will simply nod politely and move on to their next great fix… Gears of War 2 perhaps (November, 2008).

If the upcoming Viva Piñata franchise executes like its prior title there will definitely be some trouble in paradise.

Episode 410: Shady NintendoEpisode 410: Shady Nintendo

This week’s episode features Paul guest-hosting, joining Jonah and Scott. The only real drama comes when Paul defends Nintendo’s shady policy of deleting levels without any warning.

This week’s news items include:

  • Nintendo is deleting people’s Mario Maker stages without telling them why
  • Vivendi’s takeover of Ubisoft looms
  • Square Enix announces upcoming Hitman game will be going fully episodic
  • Former game developer accused of being a spy released from Iranian prison

Question of the Week: “What is your favorite mobile/social game?”

Rock Band 2: Free DLCRock Band 2: Free DLC

If you purchased Rock Band 2 you’ll find you can download 20 free songs if you register at rockband.com. Unfortunately, for now, you can only register to get an e-mail when the offer goes “live.” This is one step more than we could do last week if we purchased Rock Band 2 and went to their website to register.

How do you know if you can register? It’s on the back of the instruction book… what, you didn’t know to look there? Well, it’s okay because you still can’t get your 20 free downloads. In the future, if you register, you’ll get an e-mail (someday) with the codes you’ll need to be able to get 20 free song downloads.

We’re still not finished the song tracks that exist in the game, plus our old DLC and we still haven’t exported (or purchased the “patch) the Rock Band 1 song tracks. So, for a few of us, knowing we’ll get 20 downloadable songs in the future is great news.

For those that didn’t know about this – check the back of the booklet and then go and register your e-mail address!

(Thanks, GameStooge)