Episode 417: One In, One Out

This week is a celebration of the 250th episode of the Videogame Roundtable, and Dan Quick is back for the special edition, joining fellow PolyCaster Scott Dirk. However, TJ Denzer was at the bowling alley, so he wasn’t available. There’s a lot of Cards Against Humanity and Town of Salem talk, as well as a lot of long-missed byplay between Dan and Jonah Falcon. Unfortunately, Paul Nowak couldn’t make it.

The news this week includes:

  • Bethesda working on a “bleeding-edge” RPG
  • Diablo II gets first official patch since 2011
  • Forza Motorsport 6: Apex won’t crossplay with Xbox One version
  • Nintendo explains why only the New 3DS plays SNES games
  • U.S. DoJ increases hostility towards Apple in latest court filing

Let us know what you think.

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Why Doesn’t iTunes Have Game Trials?Why Doesn’t iTunes Have Game Trials?

Nothing is more annoying than going into iTunes to see what video games are available for the iPod Touch and iPhone to find it cluttered with hundreds of duplicate games. Developers seem to find it most useful to release two games instead of one single game: a full version and a “lite” version.

itunesDevelopers know gamers want to try before they buy, so many will create a game they’re hoping to sell, then a limited “lite” version with partial levels or stripped of features. They’re obviously trying to work around the fact that Apple released a half-assed game shopping experience. These pro and lite versions assist in cluttering the shopping space.

iTunes App Store should allow users to trial a game by allowing them to download a neutered version of the game title or using a time-trial like many other downloadable game services. Electronic game downloads are usually non-refundable because you can never give back a product which you can make infinite copies. The solution to getting users to buy into your product is to allow them to try before they buy.

Apple’s obviously enjoying the immense game sales from the application store but they may be able to increase their sales by allowing gamers to see what they’re buying before they walk away empty handed. This would also limit the total products found in the App Store because developers won’t have to post to revisions to their game title to allow gamers to try before they buy them.

There are some obvious downsides, Apple wouldn’t be able to boast the thousands of products in their store because many would be substituted for a real game download system. Okay, that’s really the only download I can think of… any others?

Developers may opt out of a trial system, forcing gamers to buy it before they try it based on the text and screenshots or utilize a time trial or limited featured version.

Thoughts?

Gaming Podcast 126: Wii-niss EnvyGaming Podcast 126: Wii-niss Envy

This week we’re finishing our E3 reactions along with our reaction to the recent iPhone/iPod Touch news and their new gaming initiative. Our gaming flashback flies back to After Burner and our game history is all about Yu Suzuki a huge SEGA developer. The news this week includes:

  • podcast-200x200Some of the big announcements from Sony’s E3 Press Conference
  • Some of the big announcements from Nintendo’s E3 Conference
  • Microsoft envisions 10 year lifespan for Xbox 360
  • Activision Disappointed by no price cuts at E3
  • Michael Pachter thinks the motion control from Sony and Microsoft won’t topple the Wii
  • iPhone/iPod Touch 3.0 Firmware enhances gaming features

Don’s question of the week, what is your favorite controller and what game controller do you hate the most? Thanks for the GREAT responses to last weeks question, so many creative answers.

Episode 284: Joining KickstarterEpisode 284: Joining Kickstarter

The TD Gaming Podcast has started its Kickstarter fundraising, and really, even if every listener donated a few dollars, the project will get funded.

This episode is a bit short thanks to Dan having to skip this week and Jordan and Paul’s busy schedules. Don’t worry, this is only a one time thing, and a full length podcast will be recorded next week.

In any case, this week’s news includes:

  • Avellone: Kickstarter still in its infancy
  • PAX Australia tix now on sale
  • CD Projekt RED’s new licensed sci-fi RPG officially titled Cyberpunk 2077

This week’s Question of the Week, “What is your favorite convention to attend?”