Episode 426: Paul’s Return Part 2

As promised, the second half of the two hour long podcast, in which there’s a long, long ramble about pop culture and potential future specials with Paul and company.

The other news items included in the podcast are:

  • 2K announces Sid Meier’s Civilization VI
  • Nintendo NX “is neither the successor to the Wii U nor to the 3DS”

The next podcast will be recorded live at E3’s show floor in two weeks – stay tuned!

0 thoughts on “Episode 426: Paul’s Return Part 2”

  1. Thank you for mentioning me!
    I referenced the part from episode 423 regarding Jesse Eisenberg in American Ultra where he’s paranoid/anxious until he gets his weed and how stoners can get paranoid after they’re high and think cops are coming.

    My user name was supposed to have a cool “A” as 4, so it would read as “Lad”; I was using this user name before Left 4 Dead was publicly announced, and my Steam account is ]_4]), but I don’t like to tell people this for fear of hacking…

    Regrading politics, I’ve seen your support for Hillary, so I do not want to discuss politics, but my main issue against Hillary is that she might be part of the New World Order; I hope she is not a member, since she will most likely be the next president…

  2. I neglected to state my Steam account creation date, which is 4/14/2004. I have a similarly named Gmail account with L4d in it, which was created around that time, too.

    Is there a way to edit these comments?

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Bethesda’s Hines: Don’t Shoehorn MultiplayerBethesda’s Hines: Don’t Shoehorn Multiplayer

Bethesda Softworks vice president of marketing Pete Hines is critzing publishers and developers who shoehorn multiplayer into their games that doing such a thing is “a waste of time” and advises, “Just drop it, don’t bother…it’ll make for a worse game.”

In an interview with Next Gen BIZ, Hines states that using online multiplayer as a tool to prevent used game trade-ins and rental simply doesn’t work, and robs developers of valuable man-hours.

Hines stated:

“(People ask us) for a game like Skyrim or Prey 2, why doesn’t it have multiplayer? Well, our question is always the opposite when we talk to a developer. If you’re doing multiplayer, why are you doing multiplayer? What are you trying to accomplish?

“If you’re doing it just to check a box or because every other publisher says you’ve got to have multiplayer, then just drop it, don’t bother, it’s a waste of time, a giant distraction and it’ll make for a worse overall game.

“We want the best game possible. If that’s a singleplayer game that’s 15 to 20 hours, then make that! Don’t waste your time on features that don’t make the game better.”

The Elder Scrolls V: Skyrim and Prey 2 are two Bethesda properties that will lack multiplayer, but one of the tools to encourage games to keep both games will be downlodable content and, even more important, good communications with the game communities and nurturing the fandom for both games.