Episode 436: Wednesday From Now On

This week has a new recording date, Wednesday, so the crew can have more timely discussions about newly released games and more of the week’s news. Thanks to the Star Trek Convention, the podcast is still delayed a little.

This week’s news includes:

  • People buy PS4 Slim consoles before it’s announced
  • Rumor: Nintendo NX could be region-free
  • Devs can now publish Windows apps straight to Xbox One
  • Fallout 4 PS4 Mods not broken, but Sony hasn’t pushed it live yet

All this and Listener Feedback. We also have a new Question of the Week: “What is your favorite fan convention?”

0 thoughts on “Episode 436: Wednesday From Now On”

  1. The World of Warcraft community can be harsh if you don’t know what you’re doing, which is one reason why I haven’t played it for years now; it requires specific actions for certain events during raids for example, and you are often required to watch videos beforehand and have voice chat for choreography among your guild. Another reason for my absence from WoW is addition of unprecedented content requiring time to learn new functions, and it can take away from core gameplay, in my opinion. A lot of people like “Vanilla” WoW.

    While all FPS games are point and click based, Counter-Strike for example requires strategies for map positions except pubs. I recall trying to run around maps not obeying orders back when I was in a clan/guild, while the leader was barking at me.

    I’m anticipating Doom’s plain Deathmatch mode, unlike Team Deathmatch, so that I can be solo, but we don’t know when it’ll be released…

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At Nintendo’s press conference today they announced Punch-Out, Another Code, Dynasty Warriors and Sins & Punishment 2. Although Dynasty Warriors sounds like it might simply rock on the Wii, Punch-Out really digs down into the history of Nintendo and brings back one of the older franchises.

Perhaps Nintendo is hoping Punch-Out will provide proof they’re serious about the franchise titles on the Wii console. Gamers have been skeptical considering they’re getting one (real) Mario and one Zelda game every few years. Many of us buy Nintendo for their popular mascots and to relive some of the nostalgia of being a kid. Punch-Out may definitely bring back some Nostalgia.

Hopefully, Punch-Out stays true to the original series and is designed to utilize the Wii controller better than Wii Sports Boxing.

(Thanks, Kotaku)

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(Review written by Scott Dirk.)

Yonder is an open world exploration game that really delivers on its premise. You begin your journey on a ship your parents have sent you away on in an attempt to keep you safe from danger. After talking to the crew, a storm rolls in and the ship is quickly struck by lightning. A Sprite then intercedes and makes a deal with you to help you if you help the spirit find its children. These Sprites help you to combat the Murk that is littered across the land in which you are now stranded.

The game has a relaxed atmosphere of letting you explore your surroundings with childlike wonder without fear of monsters or traps. The game has a lot to explore, from huge plains, forests, and towns for trading and quests. Once you obtain tools, you’ll be able to collect various resources which you can use for crafting. The main mission is to restore the land from the infection of the Murk, but you do so at your own pace. The game gives you a lot of side quests to do as well as having farms and ranching.

The graphics in the game are very lush, but are not too demanding. The landscape is very enjoyable to look at while traveling between locations, and you can get lost in simply exploring what is around you. The world music is relaxed, but cycles between varied motifs, so it’s not just one tune set repetitively. There is also a day-night cycle which seems to have little effect other than the wild animals sleeping; the NPCs seem to be night owls.

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Yonder is available on PC and PlayStation 4.

Gaming Podcast 215: HiatusGaming Podcast 215: Hiatus

Due to a familial emergency, TD Gaming Podcast is on temporary hiatus. This week is basically an outtake episode, though a bit short because for the last three months or so, the podcast has been pretty clean. However, there are some interesting conversations that you never got to hear.

There’s even an entire news item back from CES that was completely cut, and now you get to hear ten weeks later. Old news is so much fun!

Thanks for your patience, and we’ll have some new podcasts in a few weeks, we promise.