Episode 438: League of Denzer

As Jonah and T.J. chide Scott for going into an F-bomb rage over the iPhone’s price, the holiday season looms, and T.J. talks about his renewed relationship with League of Legends.

This week’s news items include:

  • All Battlefield 4 expansions are free until next week
  • Sony confirms layoffs at London, San Diego Studios
  • Valve tackles dodgy devs cheating Steam review scores
  • League of Legends surpasses 100 million monthly players

All this and one Listener Feedbnack we didn’t get around to listening to, so wait til next week.

0 thoughts on “Episode 438: League of Denzer”

  1. My roommate has the white PS4 that was bundled with Destiny.

    I recall playing DotA when it was new in 2005, but I haven’t played it in years because I disliked teammates “feeding” (dieing a lot) and being killed by multiple opponents because my teammate(s) wouldn’t declare MiA (missing in action) heroes in their lanes.
    Regarding why people in RTS and MOBA games click constantly might be to help their reaction time, as I, too, did that; it would let me know relative server latency.

    I never played LoL, HotS, or DOTA2, but I have spectated DOTA2 to see my PC’s performance, and DOTA2 got a Vulkan update, so I’m hoping for the next Half-Life, Left 4 Dead, Counter-Strike, or Valve game to use a good Vulkan implementation.

    I enjoy watching Super Mario Maker, “Retro” category games, nostalgic games, and high requirement games because I’m using an old PC until Zen arrives, and I, too, use Twitch to preview games.; it, also, serves as “background noise”.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

38 Studios Pulls EA and Blizzard Talent38 Studios Pulls EA and Blizzard Talent

Formerly Green Monster Games, 38 Studios is growing a large pool of talented folks for their MMO endeavor. First, we heard R.A. Salvatore (writer of the Dark Elf series) was heading over to work on a story, art direction by Todd McFarlane (creator of Spawn) and now Irena Pereira from Blizzard and a sound designer, Aubrey Hodges.

Hodges has done sound for games like Kings Quest, Quake and even Madden NFL. Pereira was a World of Warcraft interface designer which allows us to invision a bit about what 38 Studio’s MMO may look like from a user interaction perspective.

The MMO, currently titled Copernicus has a tentative launch date of 2010, which seems short for a full MMO design but they’ve been hard at work for roughly two years. Not too shabby a team for a privately held company founded by baseball star Curt Shilling.

It’s important to note Shilling is an avid gamer and loves massive multiplayer online games. What else does a man with a lot of money do as a side project? Fund a company based on the hobby he loves! If anyone knows the best directions and qualities of an MMO it should be an experienced team guided by someone with a passion for the game genre.

We’ll have to wait and see!

Read on for the full press release

(more…)

Episode 539: Two Plus HoursEpisode 539: Two Plus Hours

The previous week’s episode had too many technical issues to post, so this week’s episode overcompensates by being over two hours long. The Gaming Flashback this week is none other than 2009’s Minecraft, which is still going strong well into 2019.

This week’s news includes:

  • Microsoft explains Xbox Game Pass for PC, selling games on Steam (from GameWatcher)
  • The Avengers game is being revealed at E3 2019
  • Super Mario Maker 2‘s lack of costumes and online matchmaking with friends upsets fans
  • Wolfenstein: Youngblood to feature ray-tracing technology

All this and Listener Feedback.