Episode 441: No Intro

No, that’s not a clever pun. For whatever reason, the opening intro is missing from the file. It’s just not there – perhaps the recording software was late in starting.

Regardless, the crew discuss the Palmer Luckey scandal before moving head with a new segment, just to discuss random stuff they’ve seen that isn’t on the news docket.

Speaking of which, the news includes:

  • Beyond Good and Evil 2 is happening, original game free on PC next week
  • The Witcher 3 success “marred my books,” claims author
  • October has arrived, and the Nintendo NX has not
  • Fallout 4/Skyrim mods are back on for PlayStation 4, with one big caveat

All this and Listener Feedback!

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Episode 427: Pre-E3 2016Episode 427: Pre-E3 2016

It’s that time of year again, as E3 2016 will be next week, and a whole lotta exciting stuff will be shown off from Microsoft, Sony, Bethesda and everyone else.

In fact, four of the news items are about announcements of games that’ll be highlighted at E3:

  • Xbox One is about to become even more Windows-like
  • Red Dead Redemption 2 looks set to be revealed by Rockstar at E3 2016
  • Dead Rising 4 leaks ahead of E3
  • Nintendo is showing more than just Zelda at E3 after all, but still no NX

Next week will be reports live from E3 – stay tuned!

Episode 450: Game of the Year Awards 2016Episode 450: Game of the Year Awards 2016

It’s the landmark 450th episode of Gaming Podcast — and the end of a very disappointing year in videogames (among other things) for 2016. These aren’t your usual awards though – Jonah gives the “Best PS2 Game” award to The Last Guardian, for instance. It’s an extra long podcast at almost 2 hours, so enjoy all of the banter.

There’s also news, of course, which includes:

  • Torment: Tides of Numenera and Yooka-Laylee get release dates
  • New Age of Empires 2 expansion out next week
  • Final Fantasy‘s 30th anniversary plans to be revealed soon

Let us know your favorite games of 2016!

ID Software, Not Just One Game AnymoreID Software, Not Just One Game Anymore

As Bob Dylan once wrote, “The times they are a-changin'” and id Software may be ready to change with these times. They’re talking at Quake Con about both DOOM 4 and their next title Rage (a first person shooter car driving game) both utilizing the same engine, the Tech 5 engine, and being developed simultaneously.

Now, this doesn’t mean you’ll have dual release games but it shows that id Software is ready to work on more than a single project at the same time, a big step for them. Although they’re usually working a big engine while finishing up a title to run on such an engine, they’ve got two titles in the works. This is very unlike the little FPS company but it shows they’re ready to meet the challenge of a larger industry.

When the original DOOM arrived there was nothing to compete against them and through the years and into Quake their competition was light years behind. Developers like Epic Games, Bungie and other first-person-shooter genre developers have proven themselves in the industry with many titles and sequels while id releases, seemingly, one game every five years.

For a company with only one or two franchise titles they do take a long time to release another game. This may be due to their engine licensing, no longer under the “Quake” engine name and sticking with its own independant naming convention like ID Tech 4 and ID Tech 5, they’re showing us the company is about engine design seperate from any demos or game prototypes they provide to show off the engine.

To many gamers DOOM 3 was more of a prototype to show people how far graphics have advanced in the last twenty years. Many folks were excited to play but grew bored when they realized it was very much like DOOM 2 but with a graphic revamp. Nostalgia only goes so far before you realize the story and depth behind games like Half-Life, Unreal and Halo have far exceeded a extreme graphical FPS gaming.

It’s time for id to grow from their roots and expand into many game genre’s and build out new independent properties (like Rage) to show the industry they’re not just a one-hit wonder with a huge fan base.

But, you can’t argue with a huge fan base. They’ve got a full conference to show off their stuff, not even Electronic Arts has that!

(Thanks, 1up)