Episode 443: Nintendo Pulls a Switch

So, this episode covers that fact that Nintendo is about to announce their next device, which they did earlier today: the Nintendo NX is now called the Nintendo Switch. The official Red Dead Redemption 2 trailer was also unveiled today too, and the multiplayer aspect is discussed. Jonah advises TJ and Scott to try The Stanley Parable as well.

This week’s news includes:

  • Dishonored dev’s The Crossing, put on hold in 2009, gets a new trademark filing
  • Red Dead Redemption 2 announced for Xbox One and PS4, but not PC
  • Voice actors threaten strike against EA, Activision, and nine other companies
  • Grand Theft Auto 5‘s exploding Note 7 mod video yanked from YouTube by Samsung

All this and two Questions of the Week!

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Gaming Flashback: MystGaming Flashback: Myst

Myst was published by Brøderbund Software, developed by Cyan Worlds and created by two brothers that did the design and directed the game (it was, much like a movie).

The original game was released on the Macintosh (in 1993) and then later ported to Microsoft Windows and Sega Saturn, PlayStation, Jaguar CD, AmigaOS, CD-i, 3DO, PlayStation Portable, and Nintendo DS.

Myst puts the player in the role of the Stranger, who uses an enchanted book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as “Ages”. Clues found in each of these Ages help reveal the back-story of the game’s characters. The game has several endings, depending on the course of action the player takes.” (wikipedia)

The game was a success, no doubt, and was considered the best selling PC game of all time until TheSims dethroned it. Besides mind blowing graphics, at the time, Myst helped move the game and PC industry along by selling CDROM’s. The game required a CDROM, which was rare at the time, and I recall them bundling Myst with some CDROMS or hyping it as “you need a CDROM so you can play Myst.” On more than one occasion when a person game to me asking what they should get to show off their new (costly) CDROM I would say “you need to try Myst.”

The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them(wikipedia)

Franchise sales: 12-million copies (first Myst game alone in the franchise, 6-million), pretty impressive eh?

You don’t have to be a huge Myst fan to know how it changed the industry, grew the medium of CD-based games and entertained millions. A real gamers thinking game!

To hear our full impression of Myst, checkout the TD Gaming Podcast Episode 77.

TD Gaming Podcast 94: Chicken and Subscription FeeTD Gaming Podcast 94: Chicken and Subscription Fee

Lots of great news in this weeks gaming podcast thanks to the holiday season approaching. We also take a retro style flashback to Space Invaders and talk about our attendance at the popcap launch party for Bejeweled Twist and a very light preview of our initial Guitar Hero World Tour impressions.This weeks news includes:

This weeks soapbox segement, we ask the question, does unlimited level creation cause bad press in video games?

Podcast DelayPodcast Delay

We just found out that my recording of Podcast #283 didn’t take on my end. However, there is a backup, so all that means is that you’ll have to wait til tomorrow for the next podcast. Sorry for the delay.