Episode 452: Goodbye Princess Leia, Hello 2017

The year has ended, as the last podcast of 2016 was recorded last week, and released today. There’s much discussion that was cut out and saved for a future outtakes episode. Regardless, there’s plenty of show to go around, and the sound quality is also far better than ever thanks to Jonah getting a professional headset and mic.

This week’s news includes:

  • Nintendo registers trademark that could point to a SNES Classic Edition
  • Windows 10 may be getting a new “Game Mode” option
  • The next game by That Dragon, Cancer‘s dev is not what you’d expect

This week’s Question of the Week is “What game in 2017 might you buy that you normally wouldn’t?”

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Ubisoft Sues After Assassin’s Creed LeaksUbisoft Sues After Assassin’s Creed Leaks

It was April of 2008 when we saw Assassin’s Creed show up on the PC, however in early February the game appeared on Internet pirate sites causing an estimated 700,000 downloads of the pirated copy of the game. The disc-copy manufacturer has assumed responsibility of the issue after finding an employee in possession of one of their copies of Assassin’s Creed at their home.

First, the disc-copy firm has said they haven’t enforced their high level of security needed to keep copies of the game in their possession. The earliest leaks of the pirated Assassin’s Creed was traced to an employees house, leading Ubisoft to assume “gross negligence” on the part of the manufacturer, inspiring the lawsuit.

To top off matters, pre-release copies of Ubisoft’s Assassin’s Creed contained a hidden bug to crash the game mid-way through, which makes their title look bad when sent to the mass market pirating audience (do they really need to impress pirates?)

This isn’t the first time copies of a game, music or movies have made their pre-release debut on torrents and pirate sites. As for us, we find it odd that someone who managed to sneak out the game early wouldn’t have simply enjoyed it in the comfort of their own home choosing to pirate it and hurt the industry instead. Hopefully they’ve been given their pink slip for being irrisponsible and hurting everyones reputation. Hope they really feel like a liberated hero now.

(Thanks, gamespot)

Episode 662: Sony’s Price HikeEpisode 662: Sony’s Price Hike

[This episode was reposted due to being corrupted when the site went down.]

This week we recap every game that mattered (to us) at GamesCom 2022, as well as took a look at the PlayStation 5 price hike by Sony. That, and the Gaming History takes a look at the influential mass zombie apocalypse game Dead Rising.

The news includes:

  • Sony pumps up PS5 prices
  • SNK vs Capcom 3 is something ‘both parties’ are interested in
  • GamesCom recap

Let us know what excited you at GamesCom.

Phil Harrison’s Building a 100 Million Dollar FranchisePhil Harrison’s Building a 100 Million Dollar Franchise

Once upon a time, Activision Blizzards CEO Bobby Kotick kicked a few franchises to the curb: Riddick and Ghostbusters. No doubt, this was a result of the Activision and Blizzard merger requiring some resources to the merged together while others were cut from the lineup. Phil Harrison, the new big suit at Atari/Infogrames has raised these little birds from the ashes with a dream to build them into 100-million dollar franchises.

While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.

“What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels. If that’s his benchmark, then fine — and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.” (1up)

In many ways, this is the difference in attitudes from a large firm compared to a smaller firm with strong goals and a vision for success. Activision Blizzard is big now, perhaps the biggest publisher in the industry, they can’t be bothered with minuscule 80-million dollar franchises. Others, like Atari, strive to take a title from nothing to something of greatness. Granted, Atari’s failed in a lot of franchises, but with their new ex-Sony executive behind the helm things could turn around and this might be the first step.

Most of the best game franchises in existance today started from nothing but a dream. Big publishers don’t have time to dream, they’re too busy making money off the fanboys of their current franchises.