Episode 452: Goodbye Princess Leia, Hello 2017

The year has ended, as the last podcast of 2016 was recorded last week, and released today. There’s much discussion that was cut out and saved for a future outtakes episode. Regardless, there’s plenty of show to go around, and the sound quality is also far better than ever thanks to Jonah getting a professional headset and mic.

This week’s news includes:

  • Nintendo registers trademark that could point to a SNES Classic Edition
  • Windows 10 may be getting a new “Game Mode” option
  • The next game by That Dragon, Cancer‘s dev is not what you’d expect

This week’s Question of the Week is “What game in 2017 might you buy that you normally wouldn’t?”

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This weeks soap box, we explain our emotional disappointment with Spore’s DRM news and its 1-star amazon vote. Also, lots of great listener comments, touch on our own personal podcast history and another great contest! This time we’re handing out eight copies of Peggle Nights! Winners will get the title the day it releases, but can win before it’s out.

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Valve continues to have problems in the wake of Epic (and now Discord) giving developers more of the earnings pie, as the year draws to a close. Meanwhile, T.J. explains his gamertag.

This week’s episode includes the following news items:

  • Developers do not believe Steam is worth it anymore
  • Canada announced for Civilization VI: Gathering Storm
  • Studio Wildcard’s Atlas is delayed by a week
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Let us know what your favorite game of 2018 was.

Eidos and Square Enix Birth Great ThingsEidos and Square Enix Birth Great Things

tombraiderEidos was founded in 1990 and has been the king of its own destiny since its inception. As part of Square-Enix, Eidos and its destiny were called into question, would they continue to run the show or would they become one with Square-Enix. Square-Enix has come out to say they’ll be leaving Eidos to themselves and allow creativity to flow between the companies.

“This is an exciting beginning to what I believe will be an incredible journey. I am very happy that Phil Rogers has agreed to lead Eidos in what I see as an international marriage between our two companies, a marriage that will give birth to great things. Eidos is a content rich company and a culturally significant business to the Square Enix group.” (kotaku)

Square-Enix is playing it safe with this acquisition because this isn’t a great enviroment for shaking things up internally within a development studio. Eidos is well known for Tomb Raider, Hitman, Deus Ex, Thief and many other great projects and have built a solid foundation for the future.

A mind-share between these two groups is a powerful enemy to the competitors if they’re able to open a good dialog between the two companies and share resources, tools and engines. In a world of cost savings and salary cuts, leaning on each others resources to build a better product is a win.

At least we won’t have to call them Square-Enix-Edios because that’s just a mouthful!