Episode 471: Nintendo’s Lawyers

Nintendo is the main focus of this week’s episode, but we can’t discuss the company too much or they’ll sic their lawyers on the podcast. Other than that, there’s plenty of safe things to discuss.

This week’s episode includes:

  • Evil Genius 2 in development at Rebellion
  • Nobody can find the source code for Icewind Dale II
  • Breath of the Wild players will learn more about Zelda in The Champions’ Ballad DLC
  • Where are all the Nintendo Switch game ports?

Also, learn about who won the contest, which was decided by the roll of a die.

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Episode 287: Dead CatsEpisode 287: Dead Cats

This week’s Gaming Podcast is chock full of news and reader feedback. Rather than do a Gaming Flashback, a conversation about the middling sales of the PlayStation Vita is discussed, while Paul is anxiously looking for a black Wii U so he can play Epic Mickey 2. We also hand out the indie game prizes to our two winners.

This week’s news includes:

  • Star Citizen hits $4.5M stretch goal, biggest crowd fundraiser ever
  • Black Ops 2 1.03 patch doesn’t fix server issues
  • Deus Ex: Human Revolution film director tabbed
  • Spector: Epic Mickey 2 takes “choice and consequence to new levels

This week’s Question of the Week: What was the best game you ever played that cost less than $5?

In addition, this is the two days of Kickstarter funding. Help the TD Gaming Podcast with its Kickstarter fundraising.

Ghostbusters Benefits From Activision BanishingGhostbusters Benefits From Activision Banishing

ghostbustersBad economic times mingled with company acquisition spells disaster for many game titles but the story ends well, we hope, for Ghostbusters. The game was slated for a Holloween release, last year, but was given the boot by Vivendi when they merged Activision and Blizzard. There is only so much room for projects and management when two companies combine, Ghostbusters was given boot.

Atari picked up the franchise once it was slammed to the cutting room floor and the team has since been given a second chance. Not only did Atari give them access to a channel for publishing, they asked the developers for a wish-list of things they could have done different. They then granted all the changes, in effect, giving the developers a second chance to update the title and make the story telling and game better than it would have been if they hit their original date.

Being picked up by a developer and being given the chance to update the game in ways you really only had dreamed means we, as gamers, will be getting the real title. The biggest factor for a crappy game is the time and money to get the job done. Unfortunately time and money are in constant battle with money usually arriving as victor.

Now, developers are being given the time to do it right at the expense of a little more money in the investment. A once in a lifetime change that could put a “would be” dead franchise in the top spots.

(Thanks, BlendGames)

Gaming Podcast 209: Subpoenaing ZeldaGaming Podcast 209: Subpoenaing Zelda

This weeks gaming podcast covers the top game news of the week, a flashback on the video game Gorf and some feedback from the listeners. This weeks news includes:

  • Reggie Fils-Aime Calls Low Priced Apps a “Threat” to the Industry
  • Verizon Stops Taking iPhone Preorders After 17 Hours
  • Harmonix Confirms Layoffs
  • Parent Group Attacks “Your Mom Will Hate Dead Space 2” Ad
  • Halo 1 Being Remade for 360?
  • Sony Wants More Defendants In Rootkey Case

This weeks question of the week: What older game do you want to see a modern remake of most?