Episode 481: Portal’s Huge Success

This week’s Gaming Flashback has no cake — instead it’s the history of Portal. The guys try to keep the podcast meme-free as they discuss Valve’s first person puzzle platformer.

There’s also non-Portal related news items, too:

  • Chris Avellone may be teasing a new Fallout game
  • Street Fighter 5 will finally get an arcade mode in 2018
  • The SNES Classic has been hacked
  • Telltale patch removes assassinated ambassador from Batman: The Enemy Within

Let us know what you think in the Comments section.

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Gaming Podcast 193: Hammer of RighteousnessGaming Podcast 193: Hammer of Righteousness

This week’s gaming podcast is a bit short on news and lacks a gaming history segment but we still managed to bust out a 1-hour show, so who knows how we pulled that off. The news is light, perhaps because of the US semi-holiday known as Columbus Day or because no company wants to rattle the news waves while they’re working on finalizing holiday launch titles. In any case, we’ve got Chrono Trigger as our flash back and this as our news:

The question of the week, what actor do you want to see do a voice-acting role in a video game?

Gaming Flashback: MystGaming Flashback: Myst

Myst was published by Brøderbund Software, developed by Cyan Worlds and created by two brothers that did the design and directed the game (it was, much like a movie).

The original game was released on the Macintosh (in 1993) and then later ported to Microsoft Windows and Sega Saturn, PlayStation, Jaguar CD, AmigaOS, CD-i, 3DO, PlayStation Portable, and Nintendo DS.

Myst puts the player in the role of the Stranger, who uses an enchanted book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as “Ages”. Clues found in each of these Ages help reveal the back-story of the game’s characters. The game has several endings, depending on the course of action the player takes.” (wikipedia)

The game was a success, no doubt, and was considered the best selling PC game of all time until TheSims dethroned it. Besides mind blowing graphics, at the time, Myst helped move the game and PC industry along by selling CDROM’s. The game required a CDROM, which was rare at the time, and I recall them bundling Myst with some CDROMS or hyping it as “you need a CDROM so you can play Myst.” On more than one occasion when a person game to me asking what they should get to show off their new (costly) CDROM I would say “you need to try Myst.”

The gameplay of Myst consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown in the main display; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them(wikipedia)

Franchise sales: 12-million copies (first Myst game alone in the franchise, 6-million), pretty impressive eh?

You don’t have to be a huge Myst fan to know how it changed the industry, grew the medium of CD-based games and entertained millions. A real gamers thinking game!

To hear our full impression of Myst, checkout the TD Gaming Podcast Episode 77.

Episode 464: EA’s Star Wars Battlefront II plansEpisode 464: EA’s Star Wars Battlefront II plans

Since the podcast recording last Wednesday had audio issues and the news was, frankly, boring, the crew decided to record a new 464th episode on Easter Sunday, after some more interesting stuff was announced near the end of the week. That, and Scott expresses his enthusiasm for Thimbleweed Park, the spiritual successor to Maniac Mansion and Day of the Tentacle, using a SCUMM-like interface.

This week’s news items include:

  • Diving into Project Scorpio’s backwards compatibility, 4K, VR, and 1080p support
  • Nintendo discontinues the NES Classic Edition
  • It looks like Star Wars: Battlefront II will ditch the Season Pass

All that and some Listener Feedback.