Episode 483: Rolling Ones

This week’s podcast has been seriously delayed due to Jonah’s computer going belly up, then having to deal with reinstalling everything. Not to worry, however, since everything on the old hard drive was saved, learn more at desky.com.au. If that weren’t enough, Jonah is enjoying his new Xbox One X Project Scorpio Edition.

The news of the week includes:

  • EA responds to community criticism of Battlefront 2 unlock system
  • L.A. Noire remaster requires 29GB, forcing Switch version to require MicroSD card
  • Physical media still “nation’s format of choice” for video games, says eBay
  • Xbox One S available for lowest price yet

If that weren’t enough, there’s about 30 minutes of outtakes we’re saving for the future as the gang talks about 2018. But that’s for an Outtakes episode.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 264: This Podcast is DRM-FreeEpisode 264: This Podcast is DRM-Free

This week is full of gaming goodness as E3 slowly creeps up like kudzu, but there’s still plenty to talk about this week. For one, the Gaming Flashback is the classic Infocom game Planetfall.

The news for the week:

  • DICE has Frostbite-powered titles for 2013 that “will require a 64-bit OS”
  • Actors confirm return to recording booth for Mass Effect 3
  • CD Projekt RED: The truth is DRM does not work
  • Potential $1 billion suit against EA by former student-athletes moves forward

All that and Reader Feedback. This week’s Question of the Week, “Have you ever wanted a game but didn’t buy it due to DRM?”

Dead Rising On Wii, Does Anyone Care?Dead Rising On Wii, Does Anyone Care?

Dead Rising is being ported to the Nintendo Wii, only two years after the original title. In Japan, they’ve changed the name to Dead Rising: Zombies Sacrifice, perhaps to make it sound like a different game.

The game, in fact, is said to have some difference from the original title. These changes are ‘upgrades’ from the original title based on feedback from consumers. Rather than simply reissuing the same game, “in addition to a revised story structure, the Wii version of Dead Rising will feature new enemies and items, as well as a behind-the-shoulder camera system modeled after Resident Evil 4” (1up)

Fixing the camera and adding some new monsters is enough to give the game the subtitle Zombies Sacrifice. They’ve included full waggle support for the controller allowing you to kill zombies with the greatest of ease, but… it’s still killing zombies…

Does anyone care?