Episode 493: Finally, After Three Tries

So, two weeks ago, the audio was so corrupted, there was nothing that could be salvaged. A week later, the podcast only had one track working, so it was like Jonah speaking to imaginary people only he could hear. This podcast is finally perfect, with Rock Band being the Gaming Flashback.

This week’s news includes:

  • System Shock reboot that raised $1.3M on Kickstarter is now on “hiatus”
  • Dragon Ball FighterZ’s premium DLC characters revealed
  • Rumor: Diablo III is coming to Nintendo Switch

Let us know what you think.

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Episode 481: Portal’s Huge SuccessEpisode 481: Portal’s Huge Success

This week’s Gaming Flashback has no cake — instead it’s the history of Portal. The guys try to keep the podcast meme-free as they discuss Valve’s first person puzzle platformer.

There’s also non-Portal related news items, too:

  • Chris Avellone may be teasing a new Fallout game
  • Street Fighter 5 will finally get an arcade mode in 2018
  • The SNES Classic has been hacked
  • Telltale patch removes assassinated ambassador from Batman: The Enemy Within

Let us know what you think in the Comments section.

Episode 775: Shovel ‘Em In the HeadEpisode 775: Shovel ‘Em In the Head

This week’s podcast covers Nioh 3 crossing 1 million units sold to become the series’ fastest-selling game, Resident Evil Requiem has surpassing 5m copies sold in less than a week, and Discord delaying its global age verification rollout and cuts ties with Peter Thiel-backed verification vendor. This week’s Gaming Flashback is Shovel Knight.

The news includes:

  • Sony was ready to approve a Bloodborne remake, but FromSoftware turned it down
  • PlayStation reportedly plans to stop releasing major PS5 games on PC
  • Steam Deck faces US stock issues as AI-driven RAM shortage hits gaming hardware
  • Slay the Spire 2 confirms online co-op
  • Stop Killing Games is launching NGOs in the European Union and the US

Let us know what you think.

Gaming Flashback: DOOMGaming Flashback: DOOM

DOOM is a PC game titlat that wasn’t initially released in stores. It was uploaded to an FTP server in the University of Wisconsin-Madison and on the Software Creations BBS on the 10th of December; released as a shareware game, people were encouraged to download and spread the game around to all their friends.

In days before social networks and the wildfire of the Internet (or high speed networking) this game still managed to spread around to everyone in the gaming community. From1993 to 1995 the title had an estimated install base of 10 million computers. We were one of them.

Granted, ten million copies were installed but most were not registered and simply remained as shareware. However, over one million copies were sold for the registered version of DOOM and this brought momentum to their next non-shareware copy of the DOOM series. The Ultimate Doom (version 1.9, including episode IV) was released, making this the first time that Doom was sold commercially in stores.

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