Episode 512: Heating Up

As Fall approaches, more info on exciting games are starting to trickle in. That, and Jonah talks about how he’s going to Power Morphicon to cover stuff for his upcoming new show.

Otherwise, the news this week includes:

  • Patrick Stewart will narrate My Memory of Us
  • Jagged Alliance: Rage! announced
  • Deep Silver’s Outward coming February 12
  • Dark Souls coming to Nintendo Switch on Oct. 19

Let us know what you think.

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Episode 226: Line SteppingEpisode 226: Line Stepping

This week’s episode is light on news but heavy on features, as the Gaming Flashback checks in on the coin-op arcade classic I, Robot, while the Gaming History takes a look at the career of Danielle Bunten Berry.

As for the news, the gang comments on the following items:

This week’s Question of the Week: What board games, if any, do you love to play? Let us know!

Episode 745: More and More LayoffsEpisode 745: More and More Layoffs

The guys discuss the week’s goings-on, including Diablo speedrun sleuths proving a 15-year world record was fake after reverse-engineering the game and failing to replicate the run in 2.2 billion possible randomized dungeons, Call of Duty’s Teenage Mutant Ninja Turtles crossover costing $90, Valve releasing the Team Fortress 2 source code, and a mystery Tony Hawk remaster mentioned by pro skater involved in the game.

For the first time in years, we have a Gaming History: The Civilization II Eternal War.

The news includes:

  • Netflix culls staff at Oxenfree developer Night School Studio
  • Marvel Rivals team hit by layoffs despite major launch success
  • Days Gone Remastered $10 PS5 upgrade not available for game redemptions via PS Plus

Let us know what you think.

Exclusive Artist Deals In Rhythm Games Not Good?Exclusive Artist Deals In Rhythm Games Not Good?

Rhythm games are the new FPS for a lot of gamers, a broader audience of gamers, and the market is thriving and demanding new titles. Harmonix and Activision are at the front of the battle with Konami following a bit behind but still contending (we think) very soon.

Each company plans to up each other with cooler instruments, tighter controls and new in-game options and multi-player fancies. It’s a business and each competitor tries to gain a lead by whatever means needed to win… or do they?

Harmonix stops short when it comes to purchasing exclusive rights to music artists, for now at least. Harmonix’s Eric Brosious went on blogger record saying, “We prefer not to sign exclusive deals with artists because while it seems like the competitive “business” thing to do, in the long run, it’s really not good for anyone. We think we should be working to get more music out to more people.” (kotaku)

As Marky Mark once said, we need “Music for the people” not for in-game exclusives making us choose between Guitar Hero and Rock Band titles. We’ve seen what EA has done to the football franchise by taking control of the NFL roster, money talks and the best game doesn’t always win.

If Activision decides to buy up a ton of great exclusive content and you’re a rock band gamer, you’ll lose out in a ton of great content. For some gamers, that might mean losing out in some artists you’ve never heard before which also means the artist loses out in new fans. We’ve seen younger gamers fall in love with the sounds of Boston and The Police, bands famous way before the birth of many of the Rock Band fan base.

You can tell Harmonix is a development group with roots in music while Activision is a development group with their roots in business. While exclusive access brings you an advantage, in terms of broadening the culture of music, it does very little. Harmonix may be in the right but will that matter in the end when business deals hit the table?

p.s. sorry about the Marky Mark reference, but it had to be done. Bringing out a bit of my own childhood there…