Episode 516: More Telltale News

The massacre continues at Telltale Games, and the crew discuss the ramifications in this episode. TJ complains about the new Skype incoming call music, and the Gaming Flashback this week is the short-lived 2008 reboot of Prince of Persia. There’s also a new Gaming History, discussing an infamous incident in World of Warcraft back in 2005.

This week’s news includes:

  • Telltale Games has seemingly laid off its remaining staff
  • Nintendo to launch updated Switch next year
  • Overcooked! 2 gets Sunny Island DLC available now

All this and Listener Feedback. Let us know what you think of the Telltale closure.

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Episode 513: Delays and TragedyEpisode 513: Delays and Tragedy

Last week’s episode was delayed by Jonah producing a new show (The Jonah Falcon Show), then by the tragedy on Sunday, August 26. Now, the podcast recorded last week and the one recorded this week have been merged into one big 2+ hour show.

Last week’s news items included:

  • Devil May Cry 5 arrives in March
  • Cyberpunk 2077 quests similar to The Witcher 3 ‘in terms of playtime and complexity’
  • Rumor: Nintendo planning big Switch upgrade
  • Soulcalibur 6 Story Mode and DLC character announced

This past week’s news was simple:

  • EA cancels remaining Madden Classic qualifiers

To be fair, the crew ended up talking about other stuff going on during the week, including the the E3 demo for Cyberpunk 2077 that was finally released to the general public. Gaming still brings smiles to people’s faces.

Phil Harrison’s Building a 100 Million Dollar FranchisePhil Harrison’s Building a 100 Million Dollar Franchise

Once upon a time, Activision Blizzards CEO Bobby Kotick kicked a few franchises to the curb: Riddick and Ghostbusters. No doubt, this was a result of the Activision and Blizzard merger requiring some resources to the merged together while others were cut from the lineup. Phil Harrison, the new big suit at Atari/Infogrames has raised these little birds from the ashes with a dream to build them into 100-million dollar franchises.

While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.

“What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels. If that’s his benchmark, then fine — and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.” (1up)

In many ways, this is the difference in attitudes from a large firm compared to a smaller firm with strong goals and a vision for success. Activision Blizzard is big now, perhaps the biggest publisher in the industry, they can’t be bothered with minuscule 80-million dollar franchises. Others, like Atari, strive to take a title from nothing to something of greatness. Granted, Atari’s failed in a lot of franchises, but with their new ex-Sony executive behind the helm things could turn around and this might be the first step.

Most of the best game franchises in existance today started from nothing but a dream. Big publishers don’t have time to dream, they’re too busy making money off the fanboys of their current franchises.

TD Gaming Podcast 97: A Third Level Coke DealerTD Gaming Podcast 97: A Third Level Coke Dealer

In this episode we’ve got a lot of MMO-style content and news. Although we’re not reviewing Wrath of the Lich King yet, we’ve got other subscription based news. This weeks gaming flashback is Defender and this weeks news includes:

This week we’re taking a look back at William Higinbotham, the man who created the first video game by accident but wants to be known for his nuclear nonproliferation work. This weeks podcast continues the contest to give away two copies of Bejeweled Twist on the gaming podcast and another two copies in our gaming podcast forums.