Episode 520: Excelsior!

The news cycle has begun to explode, as the holiday season looms and Black Friday in sight. Jonah and TJ get into a heated argument about Destiny 2, to liven up the proceedings after the bummer of Stan Lee’s death.

This week’s news include:

  • Obsidian and inXile join Microsoft Studios
  • Stan Lee dies at 95
  • Destiny 2 director assures players Bungie is “not disappointed” with Forsaken

The Question of the Week is indeed “How would you fix Destiny 2?”

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Episode 228: Two Thirds ShowEpisode 228: Two Thirds Show

This week is a shorter-than-usual show as Paul S. Nowak is away on a birthday vacation. Instead, Jonah and Jordan discuss the Sega Saturn game Burning Rangers, and the following news topics:

There’s also reader feedback and the Question of the Week: What do you look for first in a game’s bullet-point features? Also, check out some of the outtakes after the show ends.

Gaming Flashback: Lode RunnerGaming Flashback: Lode Runner

Lode Runner, a game many of us logged hundreds of hours upon. Lode Runner has a great deal of replay value thanks to its great map editor. The game was first published by Broderbund in 1983, but was first prototyped by Douglas Smith, an architecture student at the University of Washington.

The Lode Runner prototype was called Kong and was originally written for a Prime Computer 550 minicomputer on campus, but shortly after it was ported to the VAX minicomputer. Originally programmed in FORTRAN and utilized only ASCII character graphics (the most basic of characters).

In September of 1982 Smith was able to port it to the Apple II+ (in assembly language) and renamed it to Miner. In October of that same year he submitted a rough copy to Broderbund and he’s said to have received a one-line rejection letter, “Sorry, your game doesn’t fit into our product line; please feel free to submit future products.”

The original title had no joystick support and was developed in full black and white…not exactly exciting. So, Smith then borrowed money to purchase a color monitor and joystick and continued to improve the game. Around Christmas of 1982, he submitted the game, now renamed Lode Runner, to four publishers and quickly received offers from all four: Sierra, Sirius, Synergistic, and Brøderbund.

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Mega Man 9 – Actual Teaser FootageMega Man 9 – Actual Teaser Footage

Here is the first teaser footage, badly encoded with tons of words overlying the action but you get the idea. It’s total 8-bit retro feel with classic NES style sound effects. This instantly rockets you back to your youth in front of the cartridged based square box of an entertainment system.

Is this going to have lasting appeal? Will development shops open up to re-create the retro style gaming platforms on new hardware? This WiiWare title should do well considering it is new content created using the old virtual console NES look and feel. If gamers are eating up classics this should do extremely well.

Or, is this effort a total waste of time. Mega Man fans should fall in love as Mega Man 9 is like going 80’s style..