Episode 597: Demon’s Xmas

2020 is coming to a close, and the crew talk about the absolute shitshow that Cyberpunk 2077 has been in the past few weeks. The Gaming Flashback this week is Demon’s Souls, which is a game that T.J. loves and hates. They also discuss how the PlayStation 5 is in trouble.

This week’s news items include:

  • Cyberpunk 2077 devs reportedly angry with management about unrealistic deadlines
  • Report finds PS5 scalpers are ‘threatening long-term health of the console’
  • Report: No More Heroes 1 and 2 are coming to PC

Comments are currently having technical issues. Will update when fixed.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

PlayStation 3’s Wireless Keyboard AttachmentPlayStation 3’s Wireless Keyboard Attachment

This is a prototype of the keypadSony’s done it, they’ve announced a wireless keyboard adapter to plug onto the stock PlayStation 3 controller. This isn’t the first time we’ve heard of this, Microsoft pushed out a keyboard for their Xbox 360 controller last year to provide faster chat abilities and, overall, smooth the interface when needing to type.

Now, Sony’s following up with a few more advancements, “the wireless keyboard also features a touchpad mode to allow for mouse input. David Reeves, president of SCEE, said that this touchpad control mode may be used in future game development.” (kotaku)

Is there any chance our next-generation consoles will be more “PC like” out of the box? With these complex user interfaces featuring web browsers, online marketplaces and areas to enter your credit card information (and addresses) you’re really heading towards needing this type of interface. Now, they’re all starting to include chat and messenger services making it more important… if it catches on.

Perhaps the next console hitting the market will come with a keyboard as an in-the-box solution. Please note, the above image is Sony’s prototype image.

Xbox 360’s Fable 2: No Online Co-Op In BoxXbox 360’s Fable 2: No Online Co-Op In Box

Much like Kameo: Elements of Power, Fable 2 ships without online co-op mode on day-one. However, Kameo didn’t promise the co-op mode prior to the games release, or talk about it in their presentations and hype machine conferences.

How does that happen? It’s easy to promise a feature but words do not make games true. More than likely the online co-op was a bit more complicated or had some bugs that needed to be shaken out prior to shipping. Microsoft is talking about releasing a patch for the new co-op play on the first week or so of the game release.

There are two options: ship a product that’s buggy and deal with the online PR nightmare with bugs and day-one patches, or, ship it without the feature and promise it early in the launch phase of the game. Once the code is complete, game software has to go through the packing, duplication and shipping phase. A lot of last minute testing can get done in the time it takes to produce the boxed product.

Hopefully Microsoft is doing some last minute testing to make a more reliable presentation of online co-op which everyone can use. However if it releases with a bunch of bugs…

(Thanks, GameSpot)