Episode 597: Demon’s Xmas

2020 is coming to a close, and the crew talk about the absolute shitshow that Cyberpunk 2077 has been in the past few weeks. The Gaming Flashback this week is Demon’s Souls, which is a game that T.J. loves and hates. They also discuss how the PlayStation 5 is in trouble.

This week’s news items include:

  • Cyberpunk 2077 devs reportedly angry with management about unrealistic deadlines
  • Report finds PS5 scalpers are ‘threatening long-term health of the console’
  • Report: No More Heroes 1 and 2 are coming to PC

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Episode 437: Star Trek and Call of DutyEpisode 437: Star Trek and Call of Duty

Jonah Falcon talks about meeting stars and playing games at the Star Trek Convention in New York, while TJ Denzer talks about attending the Call of Duty XP convention in Los Angeles. All the while, Scott anxiously awaits the 8th episode of Minecraft Story Mode.

This week’s news includes:

  • iPhone 7 and 7 Plus announced with water resistance, dual cameras, and no headphone jack
  • Nintendo steals Apple show with game announcements
  • Sony unveils new PlayStation 4 Pro
  • Xbox Live Clubs and LFG arrive for Xbox One preview members

All this and Listener Feedback, too.

We Need Another Ikari WarriorsWe Need Another Ikari Warriors

In 1986 SNK released Ikari Warriors, it had all the makings of a classic title. Cool weapons, time strategies, two player action and a great challenge. We’re now seeing folks reproduce some of the essence of classic games by creating platformers like Little Big Planet and Mega Man 9, where is the love for the top-down scrollers?

Ikari Wariors was one of the first game titles to use a rotary joystick along with a directional system. Looking at the current generation Xbox 360 and PlayStation 3 it’s plain to see the joystick is equipped with this design. We’ve seen Geometry Wars utilize the analog stick to create a 360 directional attack, so it’s possible to utilize this behavior for Ikari Warriors.

Given SNK is still alive under the name SNK Playmore the intellectual property must still exist to breath fresh life into an Ikari Warrior remake, with about six to eight months development time a classy title could be re-developed using old concepts brought to the current generation hardware.

Blast grenades, RPG’s, smart bombs, air strikes the options are limitless and the concept has been proven to work. Given the gamer demographic of 18-34 it’s plain to see old gamers of the Arcade and NES would recall and rebuild their love for the title while attracting younger audiences whom have never seen an Ikari Warriors title; if it worked in 1986 are we so adverse to it working again?

Games do not have to implement full 3D perspective graphics to be cool, we’ve seen proof in that with the Wii and the demand for titles like Little Big Planet. We neeed another Ikari Warriors.

TD Gaming Podcast 82: Standing Cows and BovinesTD Gaming Podcast 82: Standing Cows and Bovines

This week we’re talking about pre-owned video games and ask the question, do you buy new or do you buy used? Do you sell your games? We answer some listener comments and hit on a few hot topics:

We’ve also got a bit of history on The Golden Age of Arcade Games and we take a gaming flashback to Mario Brothers, the original non-super version.