Episode 627: Them New World Bots

The hottest new MMO is out, New World, and it’s been dominating the news this week, along with other MMOs.

  • New World bots flood fishing spots, so players bring boars to kill them
  • Offline version of MMO Dragon Quest 10 hits Japan in February
  • Metroid Prime 3 developer reveals scrapped open world plans
  • Sora revealed as the final Super Smash Bros. Ultimate DLC fighter
  • Wasteland 3‘s final DLC is out now

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Episode 286: Free Indie GamesEpisode 286: Free Indie Games

This week, Gaming Podcast is giving away free indie games: Dungeon Defenders and the Zeboyd 2-Pack including Cthulhu Saves the World and Breath of Death VIII. The Gaming Flashback includes the original Splinter Cell from 2002.

There’s also plenty of news items including:

  • Blizzard facing class action lawsuit over Battle.net security
  • Former Square boss calls merger “a complete failure” between Square and Enix
  • Nintendo details Wii U network ID system
  • Molyneux skeptical about tablet/TV gaming
  • Halo 4 makes $220M in first day, Forward Unto Reach garners 46M viewers
  • Analyst: Grand Theft Auto V will sell 25M units

No Question of the Week – just let us know if you’d like to win either Dungeon Defenders or Cthulhu Saves the World/Breath Of Death VIII.

In addition, this is the final week of Kickstarter funding. Help the TD Gaming Podcast with its Kickstarter fundraising.

Ensemble Studios To Close, Halo Wars Future Not In QuestionEnsemble Studios To Close, Halo Wars Future Not In Question

Ensemble Studios, owned and operated by Microsoft or, Microsoft Games Studios, has been targed to be dissolved. All employees will find new homes, a large quantity will start a new studio and continue maintaining the later released Halo Wars franchise.

Microsoft has chosen to close the studio as part of their growth plan of Microsoft Games Studios much like FASA was closed in the past. The difference, there is a new landing point for Halo Wars unlike the uncertain future of Shadowrun.

Commenting on the reason for the closure, Microsoft said, “This was a fiscally rooted decision that keeps MGS on its growth path. While the decision to dissolve Ensemble was not an easy one, Microsoft is working to place as many Ensemble employees who do not move to the newly formed studio into open positions within Microsoft as possible.” (gamespot)

Ensemble Studio’s folks will continue to work with Microsoft and will continue to support Halo Wars after its launch. It is important to stress their statement of continuing to support Halo Wars, there is no need to think the project will be done half-assed or without pride as the project will live on with a different studio name.

The only question is… what is causing Microsoft to close down studios with actively working real franchise projects? FASA went down, Bungie was let go on their own and now Ensemble Studios? There has to be something going on here… idea?

Gaming Podcast 141: iPhone vs. Consoles?Gaming Podcast 141: iPhone vs. Consoles?

This week, we’re looking at Unreal Tournament and looking back at Digital Extremes. We’re hitting up a few of this weeks top news articles including:

Oddly enough, there wasn’t too much exciting news to talk about even given TGS. Slow week, but we had some great community comments and a new question of the week: what game do you recall playing that you felt maxed out the platform it released on?