Episode 667: Milestone 500

The Videogame Roundtable has recorded its 500th episode, finally. This is the third attempt. The first was only partially recorded, while the next one was not recorded at all. Appended to this podcast is the partially recorded podcast which had former co-host Jordan Lund.

The news includes:

  • Phil Spencer ‘excited‘ at the idea of more StarCraft
  • Sony’s PSVR 2 gets a high price and a close release date
  • AMD announces $999 RX 7900 XTX and $899 RX 7900 XT
  • Hyped mystery Square Enix game turns out to be NFT junk
  • Suda51 and SWERY file new trademark for Hotel Barcelona horror game
  • Pokemon Scarlet & Violet linking with Pokemon Go confirmed for 2023

Let us know how long you’ve been listening to the podcast!

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Gaming Podcast Week OffGaming Podcast Week Off

We had to take a week off due to a death in the family. My grandmother passed away from Alzheimer late last week and we had to spend the beginning of the week with the family and the events that come with the passing.

We’ll be back next week in full force. So, here is a 39 second podcast explaining it, hosted by Liam our son.

Episode 284: Joining KickstarterEpisode 284: Joining Kickstarter

The TD Gaming Podcast has started its Kickstarter fundraising, and really, even if every listener donated a few dollars, the project will get funded.

This episode is a bit short thanks to Dan having to skip this week and Jordan and Paul’s busy schedules. Don’t worry, this is only a one time thing, and a full length podcast will be recorded next week.

In any case, this week’s news includes:

  • Avellone: Kickstarter still in its infancy
  • PAX Australia tix now on sale
  • CD Projekt RED’s new licensed sci-fi RPG officially titled Cyberpunk 2077

This week’s Question of the Week, “What is your favorite convention to attend?”

Ensemble Studios Had A MissionEnsemble Studios Had A Mission

In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.

Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.

Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.

“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)

What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.

This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.

Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.