PlayStation 2 fans may recall a little title called Okami, it’s an action adventure game developed by Clover Studios and published by Capcom. The original Okami title received fairly high reviews by many popular game sites, although there were a few flaws, the receiption seemed well received.
Clover Studios was closed after the release and all the intellectual properties went back to Capcom, the company that funded the studio, leaving Capcom responsible for future sequels.
Christian “Sven” Svensson said “I think we need a lot more people buying the current version before we seriously consider a sequel”. A harsh statement on the game’s combined sales figures, perhaps, but also probably an accurate one. (Kotaku)
This is the sound of a developer not so happy with prior performance and finding it too risky to try for a second title. Although many sequels outshine their parents there is some truth to the fact that slow selling parents will create slow selling sequels, there is something to be said about learning form past experiences.
The game had good reviews, isn’t it worth trying to make a second game based on that? Maybe people just aren’t jazzed about Japaense folklore, myths and legends as the basis for a game.
Hi guys.
Thanks as usual for the episode!
I had a very very sad loss in my life, so I did not find the time earlier to listen to the episode and commentating it.
I did not play anything beside some hours of magic the gathering Arena and try to do some WoW to distract me (was not successful ..)
Most of the last weeks I watched tv shows like Last of us, Terminator Sarah Connor chronicles (old one but did nit saw it) and Big little lies.
Sadly I can’t say anything to all other topics, because I don’t know all the games you talked about … sorry for that :/
Please stay healthy and keep the good work going!
Greetings,
Ralf