Episode 717: Fake Xbox Live

This week, the gang follows up on Tim Sweeney from last week, and also discuss Dark Souls 2 modding, the “photorealistic” ant RTS Empire of the Ants, and Resident Evil 4 Remake crossing 7 million copies sold.

The news also includes:

  • Saber Interactive confirms “a number of titles” still in development
  • Star Wars: Battlefront Classic Collection players tear into Aspyr
  • Halo 2 online matchmaking returns in March thanks to community modders

Let us know what you think.

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If you’ve ever been through an acquisition or merger you’d have expected this news to come, but for those new to the concept it’s simple: you can’t keep everyone. After a complete merger you end up with two sales departments, two IT departments, etc.

Do you really need them all? No, not really. You’ll need to keep some on board in order to “brain dump” your job onto others and hopefully stick around for the long hall. Some employees will probably be shuffled to other job responsibilities while some get packages and a thank you card.

These are some of the growing pains when working towards a successful merger, so don’t be surprised or start spreading rumors when a few people are let go. As someone who’s gone through it in two big mergers I can say that certain departments already know their fate ahead of time. Many IT and sales folk start looking for new jobs the minute the merger is announced.

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The landmark 300th episode is here, and while we only got one special guest, Dan Quick, it’s still a jam-packed episode. In this episode, Jordan continues to pine for Half-Life 3, male full frontal nudity gets discussed, and Paul claims he invented the term “Whosphere”. This weeks’ Gaming Flashback is Baldur’s Gate: Dark Alliance.

The news items include:

  • The Last of Us features Naughty Dog’s “longest ever” campaign
  • Sony confirms 4K movie service for PS4
  • BioShock Infinite‘s ending may cause controversy
  • Ubisoft confirms Assassin’s Creed IV: Black Flag

There’s a ton of Listener Feedback as well as the Question of the Week, “What was your favorite moment in the TD Gaming Podcast over the years?”

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In an “unexpected” move, Ubisoft has opted to utilize the 1:1 accuracy of the Wii Motion Plus add-on device for the Wii remote in their next Red Steel sequel, currently called Red Steel 2. It may be most gamers consider this an unexpected move because they thought the series would be dead after the first launch title.

Red Steel was plagued with motion issues, making it a very unexceptable demonstration of the Wii control scheme. Luckily other titles arrived to show off how the controls were supposed to work; Ubisoft tried to make a hit FPS title using innovative control methods but came up a bit short.

This time, they’re hoping to redeem themselves by having the additional resolution of the new controller device, risking their reputation for a second time on Nintendo’s hardware.

“What was missing was the preciseness of the sabre,” Corre said of the first game, “and with this new device, I think it will change the experience.” (1up)

Although many gamers missed the first Red Steel experience because word about the horrid controls hit the streets quickly, this might be a chance to try the series one final time before giving up on it. In Ubisoft’s defense, the US market is very finicky about their first person shooters which helps explain higher reviews in Europe for the original title.

The games controls were tweaked after E3 2006 when people found it lack luster in performance and ability to mimick the users real moves when sword fighting. Ubisoft said it was because they received the Wii controller prototypes one month before the expo.

Will Ubisoft get the Wii Motion Plus in time to put out a highly polished game showing off Nintendo’s new hardware or will this be a second strike against the franchise? Only time will tell.