This week is all about the Showcases, from Summer Game Fest to Microsoft’s Xbox/Call of Duty: Black Ops 6 showcase. It’s over 2 hours of fun, enjoy!
Episode 725: Every Showcase But Nintendo
0 thoughts on “Episode 725: Every Showcase But Nintendo”
Leave a Reply Cancel reply
Related Post
End of 100 Million Dollar Games?End of 100 Million Dollar Games?
Gigaom had a great writeup about how Grand Theft Auto IV marks the end of “next generation” as we know it, stating, in more words or less, the game is a failure. GTA: San Andreas sold 21.5 million copies during its time on the shelf while GTA IV has sold roughly 9 million copies as of June 7th.
Granted, the game is still on the shelves and will still get sales, but the mass of “hardcore gamers” have had their fill and either purchased it or will not. The end result? A huge tapering of sales numbers for the graphically impressive game. Take-Two spent USD $100 million to develop the game which had great opening sales records but has gone down drastically since.
Imagine the title gains them USD $30.00 per sale in profit (considering distributors get the game for roughly USD $45 to $48.00 USD), taking into account shipping of the product, marketing and all the materials that go into producing a copy, they’d have to sell a large quanity of game titles to break even, which I think they have done.
Nobody is in this industry to break even. A block buster title should make block buster profits, right? Else, why bother to spend the 100-million when a Wii title can double or triple the profits with six months of development?
Classic Cinematics: DiabloClassic Cinematics: Diablo
Diablo is a classic title with endings for each class you can play, but all give you the same result: hell and torment. You battle your way through a very difficult game, defeating legions of evils minions, piling their corpses upon the floor as you dig deeper into hell.
Eventually, you battle the essence of hell itself: Diablo. However, the ending does not give you warm fuzzies. The ending shows the results of a man with a burden and ends with the transfer of such burden.
Pure evil. Pure fun. Exciting and well crafted ending. For more talk on cinematic endings, listen to the TD Gaming Podcast Episode 75.
Podcast: Play in new window | Download
Episode 464: EA’s Star Wars Battlefront II plansEpisode 464: EA’s Star Wars Battlefront II plans
Since the podcast recording last Wednesday had audio issues and the news was, frankly, boring, the crew decided to record a new 464th episode on Easter Sunday, after some more interesting stuff was announced near the end of the week. That, and Scott expresses his enthusiasm for Thimbleweed Park, the spiritual successor to Maniac Mansion and Day of the Tentacle, using a SCUMM-like interface.
This week’s news items include:
- Diving into Project Scorpio’s backwards compatibility, 4K, VR, and 1080p support
- Nintendo discontinues the NES Classic Edition
- It looks like Star Wars: Battlefront II will ditch the Season Pass
All that and some Listener Feedback.

Hi guys.
Thanks for 2 hours of entertainment 🙂
I dont know any of these games (i mean id did not play any) so i just wanted to give this short shoutout 🙂
Is anyone of you coming to “Spiel” in Essen, germany ? So we could have dinner together or sth like that.
Keep on the good workd and stay healthy!
greetings,
Ralf