Episode 737: Nintendo At It Again

No Gravatar

Another podcast live on YouTube. You can check the original broadcast here.

Stalker 2 needs 150GB of SSD space, the makers of Black Mesa reveal their new project, which has absolutely nothing to do with Half-Life; Rogue Point is a co-op tactical shooter set in a world ruled not by aliens, but by corporations. Stellar Blade‘s Nier: Automata DLC drops later this month and Microsoft has now confirmed Spyro Reignited Trilogy hits Xbox Game Pass on the 12th November.

  • Palworld developer reports Nintendo’s suing over 3 Pokémon patents for only $66,000 in damages
  • Death Stranding launches on Xbox

Let us know what you think.

The post Episode 737: Nintendo At It Again first appeared on Gaming Podcast.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 181: Bag of FailGaming Podcast 181: Bag of Fail

This weeks gaming podcast, we’re going through a bit of Sega content, Sonic The Hedgehog CD and the second tier of Sega history. We’ll hit some listener feedback about Steam and Blizzards RealID as well as some meaty news topics including:

  • Starcraft 2 will have a 3D option
  • After four years, Sony is finally making a profit on the PS3
  • Activision comments on Xbox Live
  • Gamers want physical media over digital media
  • Now you really can drink like a Murloc

This weeks question of the week, what video game genre’s could really benefit from 3D gaming that may not have been considered yet?

Bioshock PS3: Later But BetterBioshock PS3: Later But Better

Bioshock arrived on the Xbox 360 almost August of 2007, about one year from this month. It’s set to arrive on the PlayStation 3 in October of 2008, over one year after the Xbox 360 version. Is it too late?

For those that have decided to buy a PlayStation 3 and hold out on the Xbox 360, it will be their first time with full access to the Bioshock title. For everyone else, it’s the same game with prettier graphics and a slight update in difficulty.

Bioshock was well received by both reviewers and video game players last year, will this be a repeat or simply sit on the shelf begging to be played? Bioshock sold 490,900 copies the month of its original release, we’d love to know if it can do it twice.

Kotaku is reporting that “they’ve instead decided to cut off pretty much all of your ammo, leaving you in many instances to pick up a gun with a single bullet in it. It’ll also jack up the price of plasmids, reduce the amount of health vita chambers give you and just generally make the game, oh, impossible.”

Harder, prettier graphics but … too late?