Imagine we told you the story of a game where you hack things up over and over and over and over by clicking the mouse to gain items. These items allow you to go into harder areas of a dungeon and hack things up over and over again. Would you buy into it? Probably not.
Yet Diablo, since its inception, has fascinated gamers with the fundamental goals of hacking and slashing your way to a hellish beast in hopes to hack and slash him as well. It does, however, have a firm storyline which has gotten better with age and usually marvels gamers with graphic advancements set to blow the mind.
Diablo II had some nice graphics, but they were not mind blowing and earth shattering but the game continued to be fun to play. So fun, some gamers continue to play Diablo II even today, grinding out armor and weapons. What’s the fascination?
Blizzard Entertainment seems to be born on the wind of success, each title pulling more gaming headlines than the last. Diablo III has taken over gaming RSS feeds, headline news and has presented itself on social media sites like it was the second coming (perhaps, just the opposite?)
Diablo 3, graphically, and functionally, seems to highly exceed the levels it set with the last two titles. Destructible environments being one of the best additions to the franchise, along with new classes, weapons and enemies.
The core of the game, based on the gameplay footage, is fundamentally the same: beat baddies in excess and capture cool items. Blizzard has mastered the “grind” for items and the repeated quest plots in all of its title, especially World of Warcraft, but they’ve done it in an addicting manner. We know its repeatative yet we desire to continue to play. Work of genius.
How much Diablo 3 can a single person play before growing bored? For most, boredom is quite the opposite of the hack and slash experience, choosing to sit down with their Fritos and Soda and waste away the days.
INFOCOM??!?! You already DID that one a few weeks ago!
http://gamingpodcast.net/2009/03/31/gaming-podcast-116-we-cant-get-to-the-cloud/
INFOCOM??!?! You already DID that one a few weeks ago!
http://gamingpodcast.net/2009/03/31/gaming-podcast-116-we-cant-get-to-the-cloud/
Oh yeah, oops.
Wow, March 31st was a few weeks ago!? Man… I’m living in some alternative universe 🙂
Oh yeah, oops.
Wow, March 31st was a few weeks ago!? Man… I’m living in some alternative universe 🙂
– Natal … well, it’s a chicken vs. eggs dilema: nobody would by Natal because there are no games for it, and game producers won’s make a Natal based game because there are not enough people having Natal.
Making a game for Natal or not is a decision that might turn into a financial error.
– how many PSP versions are there anyway?! Jennifer is right, people will get confused. Heck, I’m confused …
Numbers are not that bad though, they help me with PC parts; having different names for almost-the-same products however is confusing.
(I know the differences between GeForce 7300 GT, GeForce 7300 GS, GeForce 7300 LE, GeForce 7300 SE but it is so damn confusing!)
– Blizzard and consoles? Sounds more like the Activision side trying to make more money by limitting PC piracy.
What’s funny is that Blizzard already has a way arround piracy (WoW anyone?).
http://www.1up.com/do/newsStory?cId=3138816
Oops! >:)
– @Take Two: Derrick, you’ve made a good point there.
– @BlueRay3D: dunno about replaying stuff in 3D. You’d need to send one set of images to just one eye, and another set of images for just the other one.
Without special glasses that will not be possible.
From this being just an attempt to create a market, well, this sounds a lot like Natal …
But who knows, as bad (or good?) as it sounds, the adult movies intustry made VHS tapes a success, maybe they’ll pick up this 3D vision thinggie.
What wow-ed me in 2009? A move made by Epic:
http://udk.com/launch.html
I get it, they’re doing it to gain market share. In worst case they make no money and gain market. Best case scenario they make a truckload of money out of the games using it, without lifting a finger, and they gain market.
Anyway, I didn’t expect that move. Congrats Epic!
– Natal … well, it’s a chicken vs. eggs dilema: nobody would by Natal because there are no games for it, and game producers won’s make a Natal based game because there are not enough people having Natal.
Making a game for Natal or not is a decision that might turn into a financial error.
– how many PSP versions are there anyway?! Jennifer is right, people will get confused. Heck, I’m confused …
Numbers are not that bad though, they help me with PC parts; having different names for almost-the-same products however is confusing.
(I know the differences between GeForce 7300 GT, GeForce 7300 GS, GeForce 7300 LE, GeForce 7300 SE but it is so damn confusing!)
– Blizzard and consoles? Sounds more like the Activision side trying to make more money by limitting PC piracy.
What’s funny is that Blizzard already has a way arround piracy (WoW anyone?).
http://www.1up.com/do/newsStory?cId=3138816
Oops! >:)
– @Take Two: Derrick, you’ve made a good point there.
– @BlueRay3D: dunno about replaying stuff in 3D. You’d need to send one set of images to just one eye, and another set of images for just the other one.
Without special glasses that will not be possible.
From this being just an attempt to create a market, well, this sounds a lot like Natal …
But who knows, as bad (or good?) as it sounds, the adult movies intustry made VHS tapes a success, maybe they’ll pick up this 3D vision thinggie.
What wow-ed me in 2009? A move made by Epic:
http://udk.com/launch.html
I get it, they’re doing it to gain market share. In worst case they make no money and gain market. Best case scenario they make a truckload of money out of the games using it, without lifting a finger, and they gain market.
Anyway, I didn’t expect that move. Congrats Epic!
Well, 30 weeks ago, but that’s still no excuse :p
Well, 30 weeks ago, but that’s still no excuse :p
Things that wow’ed me: being at E3 and playing games well in advance like God of War III, The Beatles: Rock Band, and Dragon Age. The Brink demonstration there wow’ed me the most, as did attending the introduction of Project Natal and the Milo demo.
As for games, Batman: Arkham Asylum and Assassin’s Creed II were big surprises, as was Halo 3: ODST’s co op multiplayer.
Things that wow’ed me: being at E3 and playing games well in advance like God of War III, The Beatles: Rock Band, and Dragon Age. The Brink demonstration there wow’ed me the most, as did attending the introduction of Project Natal and the Milo demo.
As for games, Batman: Arkham Asylum and Assassin’s Creed II were big surprises, as was Halo 3: ODST’s co op multiplayer.
Biggest highlight of 2009 was sony losing the Exclusivity of its exclusive title Final Fantasy XIII =] =[) XD
Biggest highlight of 2009 was sony losing the Exclusivity of its exclusive title Final Fantasy XIII =] =[) XD