Episode 321: Always Chaotic Good

This week, Jonah Falcon and Jordan Lund discuss a little pen-and-paper Dungeons & Dragons, while the Gaming Flashback this week is the Microsoft Xbox, ending the coverage of the sixth generation consoles in the past few podcasts.

This week’s news includes:

  • All PS Vitas $199 at Target August 18th to the 24th
  • Communist border crossing immigration official sim Papers, Please! now available
  • New Jersey court approves used game lawsuit against GameStop
  • Wasteland 2 dynamic NPC interaction detailed

This week’s Question of the Week is a simple one: “Which do you do most of your gaming on, console or PC?”

0 thoughts on “Episode 321: Always Chaotic Good”

  1. Hey guys, I missed the last two episode comment cycles (vacation, yeah!) so maybe I’ll start with the QOTW from the previous episode, if you don’t mind.

    Preorders: Up to this point I only preordered one game, which was The Last of Us. The hype around it was so enormous that I knew that if I didn’t play it, it would get spoiled immediately. It was scheduled to be released on a Friday and I got an e-mail from my local store to come by and pay for the game (there was no preorder fee) on a Wednesday. To my surprise, the man behind the counter reached behind him and gave me the game two days before the official release date. Unfortunately, I couldn’t stay up all night playing since I had to go teach a class the next morning.

    That’s why I decided to preorder my PS4 there as well. This is your typical BestBuy-like store so they don’t know much about consoles specifically so maybe they release the console a couple of days before as well.

    @PS Vita price drop – That’s great news. As we discussed previously, it all comes down to what you expect from your handheld console. If you don’t want only exclusive AAA Vita titles but you’re happy with ports, cross-buy games or indie titles, this is the device to get. The games look great, they play really well, and if you’re a PS+ subscriber you don’t really have to pay much for games since the European PS+ collection lineup is pretty good. I would love it if they also did bundles with a card and a game or a PS+ subscription cheaper. This is the way to go to sell the system. Best case scenario – make the memory card specs open so that other manufacturers can make them as well, reducing the prices.

    Speaking of Vita, I recently ‘platinumed’ Rayman Origins and NFS:Most Wanted. I’m currently playing Gucamelle and all those game were great fun. Just reiterating my point that this handheld is great 😉

    @Ridiculous indie games.
    I find the idea of such games interesting and funny but I’m not compelled to play them at all. I could maybe watch somebody else play it or watch a YT gameplay video… I just don’t feel like devoting my time to such a title while there are other games I’d rather be playing. Granted, I played QWOP for an hour or two (did you finally play it, Jonah?), I also finished Frog Fractions but it is an hour-long game at most. I tried the farming simulator game on the Vita and I didn’t get it, I had no idea what to do and I closed it rather quickly. Maybe if I was a PC gamer I would pay more attention to those quirky titles.

    @Gamstop lawsuits: Doesn’t it say on the box that the game requires an online pass to play… online? Or does it say ‘Online pass included’? Anyway, I know it’s different there across the pond but it feels obvious to me that an informed gamer should know that game like the ones you mentioned require an additional purchase. Also, the person at the counter should tell the buyer that this is the case. To make a lawsuit out of it seems a bit over the top.

    I always tend to investigate things in detail when I decide to buy something used. Do I need some additional components? Are all the cables included? Do the codes work, etc. It’s on me to find this out although it’s always nice to be informed about it by the seller – just makes the life easier.

    @QOTW Currently, I’m pretty much exclusively a console gamer. I only own a crappy laptop computer I work on and I don’t feel like buying a gaming machine. That’s how I divide my electronic devices at home – PC = work; console = games. I used to be a PC gamer some 10 years ago. I didn’t own a console between the NES and the PS3. It was the pirate-boom era in Poland when everybody knew a ‘game dealer’ who would make ‘compilation CDs’ of games with audio stripped out and video cutscenes deleted, etc. You could get a CD with 10-20 games for an equivalent of maybe $5-$10. I quickly decided that this was not the perfect way to experience games and I preferred buying games less often but with higher ‘production value’. Ultimately, I got tired of trying to keep up with the hardware, I found I had less time to game with other things on my mind such as studies, friends, girlfriend, so I drifted away from all of it. I came back to gaming with Fallout 3 (the best RPG series of all time, as I already mentioned) and switched to PS3 then.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 356: Gi-BlowEpisode 356: Gi-Blow

This week’s podcast finally reveals the winner of the E3 Swag Bag. The episode is packed full of show, including a Gaming Flashback about Grand Theft Auto: Vice City, and the Gaming History celebrating Donkey Kong‘s 33rd birthday.

The news includes:

  • Another EA exec explains why mobile Dungeon Keeper suffered
  • PS4 fails to inspire Japanese market
  • Former Epic director Bleszinski unretires to reveal Project Bluestreak
  • Divinity: Original Sin developer turned off global chat to silence trolls
  • Bartle: “Free-to-play has a half-life

All this plus the Question of the Week: “Have online players caused you to quit playing that session?”

Activision: Cleaning House, Losing StudiosActivision: Cleaning House, Losing Studios

Now that Activision has merged up with Blizzard all under Vivendi it’s time to consider what to do with all the additional overhead, management, internal studios and sheer amount of people working on projects within their organization. In other words, it’s time to trim the fat and get leaned out for the long haul.

This isn’t unexpected news, the only way to grow more effective as a large company is to remove some of the access baggage that can slow you down and let your competitors take control. This is a sad job which nobody takes pride in (most normal people anyway) but it could mean the difference between rising to the top and sinking like a brick.

“We are focused on improving efficiency across the combined organization and are concentrating on businesses where we have leadership positions that are aligned with Activision Publishing’s long-term corporate objectives,” Activision Publishing CEO Mike Griffith said in a statement. (gamespot)

It’s important to be aggressive as a large company, just like you would be as a startup company. There is a reason startup companies grow into powerful competitors that win, grow and eventually become (or be purcahsed by) larger companies.

As part of this move some staff will be migrated to new projects, persumably reporposed into other divisions or allowed to find new jobs somewhere else. This is called “realignment” by those in the management organization, and currently those up for realignment are:

  • Radical Entertainment (Prototype, Crash of the Titans)
  • High Moon Studios (The Bourne Conspiracy, Darkwatch).
  • Massive Entertainment (World in Conflict, Ground Control)
  • Swordfish Studios (50 Cent: Blood on the Sand, Cold Winter)

These realignments along with other organizational changes will effect a few working game titles:

  • Brutal Legend
  • Ghostbusters
  • Wet
  • Chronicles of Riddick: Assault on Dark Athena
  • World at Conflict: Soviet Assault
  • 50 Cent Blood on the Sand
  • Zombie Wranglers
  • Leisure Suit Larry: Box Office Bust
  • Several Xbox Live Arcade titles

At this point we’re not sure which, if any, will continue to be developed under Activision and which will be sold off to other companies or retired. Surely, those money making titles will be sold off if Activision has no plans to finish them.

Again, it’s hard to consider this a bad decision. This is a decision of growth over having too many “Cooks in the kitchen” making soup. It’s better to have rock solid titles of epic proportions than a large pool of mediocre titles with minimal sales and bad reputations, and that’s why they spend a lot of time in the office working on this and having a type of  office chair for long hours on a computer is really helpful in this area.

It’s not that the titles they’re questioning are necessarily bad, but are not the leading titles in their space and are should be either given a stronger team to work on them or retire them entirely. To build a stronger team with passion and direction it might be best to sell the franchise(s) to other organizations so they can do it right with time and attention to detail.

(Thanks, gamespot)

Episode 629: Chipmunk VoiceEpisode 629: Chipmunk Voice

What’s with the title? Stick to the end of the episode to find out. Meanwhile, this week was fairly slow and it was tough finding things to talk about — Minecraft has been in the news a lot lately.

  • Microsoft is ‘definitely not done’ acquiring studios
  • Company sells new PS5 plate design
  • Minecraft Java Edition and Bedrock Edition are coming to Xbox Game Pass for PC

Let us know what you think on our Facebook page here.