Category: Editorial

BioWare: How did we get here?BioWare: How did we get here?


To understand where BioWare came from, we really have to go back to Interplay, the company Brian Fargo founded in 1983. Interplay became one of the most influential publishers of computer role-playing games, responsible for titles like The Bard’s Tale, Wasteland, and Fallout. It was also a gathering place for some remarkable creative talent, including Tim Cain, Leonard Boyarsky, Jason Anderson, Feargus Urquhart, and Chris Avellone. Urquhart would eventually lead Black Isle Studios, Interplay’s internal RPG division, which gave us Fallout 2, Planescape: Torment, and Icewind Dale.

BioWare itself actually started independently in Edmonton in 1995, founded by three medical doctors: Ray Muzyka, Greg Zeschuk, and Augustine Yip. The three had been developing medical simulation software before deciding to try their hand at video games. Their first game was Shattered Steel, published by Interplay, and that relationship led to Baldur’s Gate. BioWare created the Infinity Engine, which Black Isle subsequently used for Planescape: Torment and Icewind Dale. So while BioWare wasn’t technically an Interplay studio, it became an important part of the same creative community, with the two studios sharing technology, publishing relationships, and a passion for role-playing games.

(more…)

Episode 711: Palworld Blows UpEpisode 711: Palworld Blows Up

The guys discuss RoboCop: Rogue City, Like a Dragon: Infinite Wealth and F-ZERO 99, among other things.

The news items include:

  • Apple will soon permit Game-Pass-style game streaming apps on its App Store
  • Palworld just sold 4 million copies in 3 days
  • Horizon: Forbidden West announces March release date on PC
  • Dragon’s Dogma 2 director wants players to avoid fast travel

Let us know what you think.

Game of the Year Awards Nominees and WinnersGame of the Year Awards Nominees and Winners

For those of you who didn’t listen to the Game of the Year Awards postcast, or heard it and just wanted a visual recap of the nominees and winners, here is the complete ballot.

 

Best Game of the Year
Deathloop
Forza Horizon 5
Halo Infinite
Metroid Dread
Psychonauts 2

Worst Game of the Year
Balan Wonderworld
Battlefield 2042
eFootball 2022
Grand Theft Auto: The Trilogy – The Definitive Edition
Madden NFL 22

(more…)

Episode 534: Epic ExclusiveEpisode 534: Epic Exclusive

There was a lot of shocking news in the past week — unfortunately, Jonah was at PAX East, so last week’s episode ended up not being published. But there’s still more news this week.

The news includes:

  • Borderlands 3 might be an Epic Store exclusive
  • Videogame news subreddit closes for 24 hours to protest bigotry
  • John and Brenda Romero working with Paradox on new strategy IP
  • Sony unveils PSN refund policy

Let us know what you think.

Episode 523: Valve Running Out of SteamEpisode 523: Valve Running Out of Steam

Valve continues to have problems in the wake of Epic (and now Discord) giving developers more of the earnings pie, as the year draws to a close. Meanwhile, T.J. explains his gamertag.

This week’s episode includes the following news items:

  • Developers do not believe Steam is worth it anymore
  • Canada announced for Civilization VI: Gathering Storm
  • Studio Wildcard’s Atlas is delayed by a week
  • Rainbow Six Siege chat filter and toxicity update

Let us know what your favorite game of 2018 was.

Episode 521: Power OutageEpisode 521: Power Outage

Last week’s podcast couldn’t be uploaded thanks to some good old-fashioned California power outages. This week’s episode is full of snark — enjoy.

The news items include:

  • PlayStation Classic using PAL versions for several games regardless of region
  • Bethesda apologizes about Fallout 76 launch
  • Fortnite surpasses 200 million players
  • No Man’s Sky Visions update improves diversity

Let us know what you think.

Episode 520: Excelsior!Episode 520: Excelsior!

The news cycle has begun to explode, as the holiday season looms and Black Friday in sight. Jonah and TJ get into a heated argument about Destiny 2, to liven up the proceedings after the bummer of Stan Lee’s death.

This week’s news include:

  • Obsidian and inXile join Microsoft Studios
  • Stan Lee dies at 95
  • Destiny 2 director assures players Bungie is “not disappointed” with Forsaken

The Question of the Week is indeed “How would you fix Destiny 2?”