Retro FlashBack: DragonFire (Atari 2600)

Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at the other end of the bridge was a castle door which you’d enter to get to the next screen.

The second screen was more classic “overhead but not really” screen where you ran around this black screen picking up treasures while a dragon at the bottom shot fire at you from below.

As the game increased in level jumping fireballs became more challenging (on the first screen) as you ran because they would come quicker, more often. The second screen would get very difficult very quickly as the dragon would increase in speed and fireball spitting. You could tell how hard the dragon would be as it would change colors from lighter to darker black as you progress stages.

When you finished collecting all the treasure an exit would pop up in the corner and you had to run to it without being burned by the fireballs, that dragon would turn from left to right nearly instantly too! Then, you’d jump into the exit and be back on the bridge again, but this time it was harder. You could die up to 7 times before the game was over (just to show you how hard it is, they gave you a bunch of lives).

The game was tough, frustrating, hard to replay because you were just so nervous and jittery from the last attempt. Graphics were “okay,” nothing to rave at but it was, after all, the 2600.

You can hear all we had to say about DragonFire for the Atari 2600 on Episode 79 of the TD Gaming Podcast!

0 thoughts on “Retro FlashBack: DragonFire (Atari 2600)”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 364: Ello, FacebookEpisode 364: Ello, Facebook

This week’s episode has a lot of tangential videogame news, but the discussions turn in interesting directions. No Gaming Flashback or Gaming History unfortunately.

The news includes:

  • Microsoft announces Windows 10
  • Ms Pac-Man joins the fight against breast cancer
  • Facebook apologizes to LGBTQ users, plans “substantive changes”
  • PS Vita firmware 3.30 launches soon, brings theme support
  • The Sims 4 free content updates to include pools, Star Wars costumes

No Question of the Week either – just ask us anything.

Episode 517: Audio ProblemsEpisode 517: Audio Problems

Unfortunately, Skype decided that since Jonah’s webcam was connected, he wanted to use the webcam’s mic instead of the actual mic Jonah uses, making it sound like he’s in the next room talking to the others. It’s unfortunate, since this was the 350th episode of the Videogame Roundtable and longtime co-host Paul Nowak took the time from his busy schedule to join in the landmark episode.

This week’s news includes:

  • Skybound Games will finish the final season of Telltale’s The Walking Dead
  • Star Citizen’s latest promise rakes in almost a million dollars
  • Blizzard denies Diablo: Reign of Terror is a BlizzCon leak
  • Microsoft looking to partner with new Japanese studios
  • Report: PS4 users are setting messages to private after discovering new bug that bricks consoles

Let us know what you think.

Episode 357: Dan-tasticEpisode 357: Dan-tastic

Paul Nowak is on hiatus from the podcast, but former podcaster Dan Quick is stepping in to fill his shoes. This week’s Gaming Flashback is the expansion Diablo II: Lord of Destruction.

As for the news:

  • Noriega suing Activision over depiction in Call of Duty
  • The Sims 2 players get expansion-stuffed upgrade as EA ends support
  • Codemasters responds to GRID Autosport Boost Pack criticism (from Videogamer.com)
  • Ex-Call of Duty devs found brand new studio
  • Adam West playing himself in Lego Batman 3
  • Civilization Beyond Earth release date announced

All this and listener feedback.