This episode follows the three hour long E3 episode, but there was so much E3 to talk about, a lot of the show spilled over into this show, including the crew talking about the swag Jonah sent to them, and Sony’s “winning” of E3 in terms of media attention. There was going to be a Gaming History, but the episode ran long and they weren’t going to have a two hour podcast after a three hour one.
Nintendo Switch could get its own new Monster Hunter games
Life is Strange 2 Episode One release date revealed
There was some Listener Feedback to last week’s episode, too.
0 thoughts on “Episode 506: E3 Swag and Sony Sag”
Hi guys.
As always: thanks a lot for the entertainment 🙂
I would love it, if there would be more crossplay with all consoles/PCs. It’s possible for such a complex game like Final Fantasy 14, so it can’t be that hard for other games, right? Why do companies don’t support it so that the people don’t have to decide which console the buy, except for personal preferences and/or exclusive titles?
The support for keyboard and mouse is a must and would make so many things easier and more accessible …. please do this for all consoles … modern consoles are PCs in a different case, so it can’t be that hard, too , right?
And regarding cyberpunk 2077 … ok ok you got me, I think I will pre order it 🙂
I did not get the unreal game for free, but maybe the soundtrack is worth it? Nine inch nails are great 🙂
Thanks guys and keep up the good work!
Ralf
After last week’s special appearance by Derrick and Jennifer Schommer along with Don Dunn, the regular crew of Jonah Falcon, Jordan Lund and Paul S. Nowak return, and they find themselves with some fascinating news items.
The news items include:
Blizzard bragsDiablo III will have difficulties that are harder-than-hard
Sony passed on Demon’s Souls because it was “crap“
Sony credit rating downgraded, “strong recovery in earnings unlikely”
Tim Schafer raises $1.6M (and counting) to develop an adventure game
Paul is also running a contest to earn “Pixie Diamonds” currency for Disney’s Pixie Hollow social networking MMO, with the prize going to the person who can answer, “Who is your favorite Disney Prince or Hero, and why?”
Yo! Noid was a commercial opportunity for Domino’s Pizza developed by Capcom. This retro style game revolved around Domino’s Pizza claymation style mascot, the Noid, as he adventures through fourteen stages of side scrolling action.
The game sound was much like any other 8-bit action platformer. It reminded me of the original Teenage Mutant Ninja Turtles for the Nintendo Entertainment System, not the cool arcade one. Minus the turtles, Yo! Noid is a battle against Mr. Green, the Noids evil duplicate, a concept used in so many games; remember Shadow Link?
Unlike Link, Noid lost a life when he hit an enemy similar to the Super Mario Bros. style platformer but with a Yo Yo weapon. You could also gather smart-bomb type scrolls to clear the screen of all enemies, another classic side scroller arcade recipe. Yo! Noid brought nothing to the table in terms of uniqueness and relied on the standard recipe of side scrolling conflict.
This retro game may be one of the first true “total conversion mods.” Later we’d see Counter Strike born out of the Half-Life engine and way before that, Noah’s Ark 3D built out of the Wolfenstein 3D engine. Yo! Noid was a re-creation of the game Kamen no Ninja Hanamaru. Oddly enough, Yo! Noid was probably more well known than its forefather game because Capcom didn’t release Kamen no Ninja Hanamaru in the United States. Instead, we got Yo! Noid and a $1.00 off coupon on the back of the manual so we can get ourselives some Domino’s Pizza.
Although a few of us may recall Yo! Noid from our childhood, the title really didn’t create any huge waves in the game industry. Yo! Noid did show developers that a brand named product could be used as a marketing and brand awareness strategy, something we’d later see Burger King try on the Xbox 360 and find some success.
Can you tell the difference between Yo! Noid and Kamen no Ninja Hanamaru?
This week’s episode was recorded on time, but publication was late thanks to power outages again. There’s no discussion of Nintendo’s $70 cardboard arts and crafts project (that’ll be the subject of the next episode), but a Switch emulator does get some discussion.
The news this week:
Battlefield 1 is setting one of its maps free this week
LEGO Incredibles 2 and DC Villains games reportedly in the works
BlazBlue Cross Tag Battle has nabbed a Western release date
Hi guys.
As always: thanks a lot for the entertainment 🙂
I would love it, if there would be more crossplay with all consoles/PCs. It’s possible for such a complex game like Final Fantasy 14, so it can’t be that hard for other games, right? Why do companies don’t support it so that the people don’t have to decide which console the buy, except for personal preferences and/or exclusive titles?
The support for keyboard and mouse is a must and would make so many things easier and more accessible …. please do this for all consoles … modern consoles are PCs in a different case, so it can’t be that hard, too , right?
And regarding cyberpunk 2077 … ok ok you got me, I think I will pre order it 🙂
I did not get the unreal game for free, but maybe the soundtrack is worth it? Nine inch nails are great 🙂
Thanks guys and keep up the good work!
Ralf