Castlevania Goes 3D on the Wii?

The next big Wii title will be Castlevania and it’s going to be a 3D fighting game. Stop laughing, it’s not a joke, it’s what Nintendo Power is saying. Picture Street Fighter but with classic Castlevania characters and lots of smashing and bashing for victory.

“GoNintendo’s report from the mag hints at appearances from characters like Simon Belmont and Alucard, the use of sub-weapons like holy water and boomerangs, and (surprise!) motion controls.” (kotaku)

This is a creative direction for Konami to take, given their very inexperienced with fighting style games. They could build a team of experienced fighting style game developers, but why? What’s wrong with a classic side-scrolling style game using the WiiWare system like Mega Man 9?

Hopefully, Konami can pull off this fighter in a world where people do not seem to be as enthusiastic about fighting games especially on a system with the graphical power of the Wii. Well, it is rumored to have “motion controls.”

I’d love to see a remake of Simons Quest.

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Sony’s E3 Conference: Fairly ImpressiveSony’s E3 Conference: Fairly Impressive

We’re all used to Sony falling on their face at E3 in the last few years, but, this year, things were different. They’re information was delivered well, they had a great presentation medium using Little Big Planet‘s game engine as a presentation platform over the standard PowerPoint slides and everything went smoothly.

The format for displaying their facts, figures and sales numbers was well played. Nobody wants to sit in front of a chart and listen to an executive blab on about what they did and where they’re going. But, when you add some Little Big Planet flair, such as having the graphs built within their game engine and Sack Boy hopping around on the statistics things smooth over well.

I was confused on why they chose to display the Little Big Planet graphic engine followed by Resistance 2 and then taper into talk about the PlayStation 2 with game previews. It seems more appropriate to bring in the PlayStation 2 product line first, then blow the crowd away with the current generation graphics. Instead, we were awed by the epic Resistance 2 graphics and then presented with old generation stale game engines… silly.

They went on to show off the wide array of PSP games arriving and a little trailer for Resistance Retribution for the PSP. The game system is definitely more mature than their DS competitor but seems to have a bit less sales momentum.

Overall, Sony did one right by talking about their three tiered solution to gaming instead of focusing too much on a single system. PlayStation 3 numbers are good but not mind boggling (like Wii) and their PSP product is doing much better than it used to and the PlayStation 2 numbers are high but falling compared to last year (as would be expected).

By focusing on the full suite of products they’ve put their eggs into many baskets rather than rely on their bleeding edge flagship product which still needs time to grow.

Well done Sony.

Episode 266: Get That E3 KickEpisode 266: Get That E3 Kick

Jonah Falcon and Paul S. Nowak return from the magical E3 2012 videogame convention and everyone has their own opinions on what they thought were the highlights and lowlights of E3. They also make their own predictions, as Dan Quick contemplates writing hate mail to Jonah for having access to SimCity and Need for Speed: Most Wanted.

The podcast also features some great news, including:

  • THQ closes their San Diego Studio, sells the UFC license
  • Ubisoft states annual Assassin’s Creed releases funded AC3
  • Vivendi may sell Activision-Blizzard

There’s also some Reader Feedback, as well as the new Question of the Week, “What did you take away from E3?”