Castlevania Goes 3D on the Wii?

The next big Wii title will be Castlevania and it’s going to be a 3D fighting game. Stop laughing, it’s not a joke, it’s what Nintendo Power is saying. Picture Street Fighter but with classic Castlevania characters and lots of smashing and bashing for victory.

“GoNintendo’s report from the mag hints at appearances from characters like Simon Belmont and Alucard, the use of sub-weapons like holy water and boomerangs, and (surprise!) motion controls.” (kotaku)

This is a creative direction for Konami to take, given their very inexperienced with fighting style games. They could build a team of experienced fighting style game developers, but why? What’s wrong with a classic side-scrolling style game using the WiiWare system like Mega Man 9?

Hopefully, Konami can pull off this fighter in a world where people do not seem to be as enthusiastic about fighting games especially on a system with the graphical power of the Wii. Well, it is rumored to have “motion controls.”

I’d love to see a remake of Simons Quest.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 297: Intendo With An IEpisode 297: Intendo With An I

[Note: Due to a mic issue, some of the podcast is slightly distorted.]

This week’s podcast was recorded a day early due to schedule conflicts, but we make up for it with an actual Gaming Flashback this week of one of the most famous recent RPGs, Knights of the Old Republic.

In addition, there’s a ton of news:

  • Brad Wardell states RTS’s aren’t dying – just waiting
  • Microsoft considered buying Sega at one point
  • UK: Wii U sells just 34,000 pieces of software in January
  • Next World of Warcraft update to arrive in the “coming weeks”
  • thatgamecompany had been bankrupt when Journey shipped
  • Report: Next-gen Xbox will feature Siri-like voice recog
  • Ubisoft plans new Assassin’s Creed game for 2013/14, set in a new time period

All that plus Reader Feedback and a Question of the Week: “What was the first roleplaying game you enjoyed?”

XBLA’s Braid Needs More SalesXBLA’s Braid Needs More Sales

XBLA offers great opportunities for the indy developer but everything comes at a price. Over the last three years Braid‘s developer Jonathan Blow spent a reported $180,000 to create the popular Braid title on Xbox Live. He’s going to need a lot more sales before he can celebrate the highly valued, highly reviewed title.

The Independent Games Festival was kind to him, giving him the “Innovation in Game Design” back in 2006, since then he’s put his money where is mouth is; his own money. There are good times and bad times when you’re discovering your dreams. The reviews surely made him feel great about the work he has done over the last three years but a review won’t pay the bills.

It may be a hard road ahead for Jonathan, hopefully at least breaking even on the project. Although he may not look back at the game as a financial success we can only imagine he’ll have a lot easier time getting funding or publishing for his next title, if that’s the path he chooses.

(Thanks, Kotaku)

Episode 695: Attack of the VCEpisode 695: Attack of the VC

Life By You looks promising, Armored Core 6 is kicking all sorts of butt, and NBA 2K24 gets more and more predatory and dismaying.

The news this week includes:

  • NBA 2K24 players say new badge regression system feels like a “second job”
  • Nintendo reportedly gave private Switch 2 demos to developers
  • Atari acquires massive Atari archive after revealing a new 2600 that takes cartridges
  • Starfield mod tools are coming in 2024

Let us know what you think.