Episode 330: Batman Problems

This week’s episode has Jonah ranting about the shoddy QA in Batman: Arkham Origins, while Jordan admits he never used those Xbox Live cards that came free with some games. In the meantime, the Gaming Flashback is the classic Apple ][ game Bolo.

The news this week includes:

  • EA splits from Tiger Woods
  • Rumor: Xbox One SDK plagued by eleventh hours bugs
  • Apple sells 33.8m iPhones, 14.1m iPads in September quarter
  • Nvidia Shield update adds official PC streaming, console mode, more Android support
  • Fans trash Call of Duty: Ghosts booth at a games expo

No Question of the Week this week – just looking for Listener feedback.

0 thoughts on “Episode 330: Batman Problems”

  1. @gaming flashback

    I don’t tend to associate UK with good game development (due to the life choking taxes), but Bolo sounds like a clever and complex action-strategy game. Almost makes me wish I was born 20 years earlier to play it (almost, being old sucks). To be honest, I feel like there are no good online games anymore and most that are released are just regurgitations of earlier success. I am hoping next gen will bring a breath of fresh air to the competitive online world.

    @Rats leaving the sinking ship

    I played a few demos of PGA tour but never liked them. The concept of hitting a ball with a club across the same field of green is probably the most pathetic attempt at recreation mankind has ever devised. It should be renaimed PGAL (Please Get A Life).

    @First official COD free for all tournament

    Whenever I hear news like this it makes me think that everyone in the Activision management offices evacuated the building and left a duck in charge. Where they beta testing Black Friday or something?

    @QOTW

    What’s your favourite soundtrack? With the atrocious state that the contemporary music industry is in, I tend to turn more and more towards the anime and gaming tunes. My favourite is the opening march of Morrowind and my favourite song has to be Still Alive (both from Mirror’s Edge and Portal). Other notable tracks are Utada Hikaru’s Kingdom Hearts ending (both Japanese and English), Guitaroo Man soundtracks, FFX and too many others to mention. Gaming has some good tunes. What’s yours?

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Future Gaming is Family GamingFuture Gaming is Family Gaming

Gaming is mainstream and growing, this is obvious to most video game enthusiasts. Even Jack Thompson has failed in taking down the industry in his efforts on video game violence and general FUD. In order to survive in a mainstream environment publishers and developers are going to target a broad demographic to make them as much money as possible.

The game industry, like other entertainment avenues, is a risky business in which publishers have to pick titles they “predict” will do well in the market while passing on other “risky” propositions. While a the good ol’ shooter title will break sales records, the market cannot rely on one genre to carry the business especially considering many of these titles are forgotten within two months from launch. Publishers are going to be forced in expanding their reach to “family games” in order to finance new blockbuster titles.

Enter family gaming.

The idea of designing a “family” game isn’t new to our industry, as a matter of fact, it’s one of the oldest cornerstones of video game entertainment. Pong, Centipede, Pac-Man, Space Invaders and many other classic titles were no doubt playable by the entire family, but things have changed. We’ve evolved from hit titles like Donkey Kong to hit titles like Halo. We migrated from 2D gaming to full 3D adventures and pixel graphics to pixel shaders, but where do we go next?

Nintendo has the correct vision for the next stage of the video game industry and it involves bringing the entire family into gaming. It’s mainstream, right? Mainstream isn’t your dad playing a video game in the basement after the kids go to bed, it’s replacing Sorry with Spore and bringing out Wii Sports and having little family tournaments. We must respect what the big titles have done for the industry in merchandising, novels, sequels and spin-offs but we should not rely on them to carry us into the next generation of gaming.

(more…)

Podcast DelayPodcast Delay

The 265th podcast will be a little delayed, as it will be recorded on Wednesday, the day the podcast is usually released.

There will be one this week, though, so keep your eye on the iTunes RSS feed.

Episode 361: Dev StoriesEpisode 361: Dev Stories

This week is slow in terms of videogame industry news, but rich on developer stories told by Paul, so be prepared for a lot of advice for the kid who wants to make games instead of just play them.

The news includes:

  • Report: Microsoft to buy Mojang
  • Destiny day-one shipments top $500 million
  • Dan Adelman: “Good games are worth paying for”
  • Video game degrees in the US increase by 50% in five years
  • European Women in Games Hall of Fame adds new members

All this and Listener Feedback, with the Question of the Week: “Have you ever created your own content with a game’s editor?”