Episode 423: Nintendo NX

This week revolves around Nintendo’s upcoming console. Otherwise, there isn’t much to speak of in terms of shocking news. However, there is a lot of it this time around.

The news items include:

  • Stardew Valley multiplayer, console ports confirmed
  • Nintendo NX launching March 2017, new mobile games on way
  • Oculus Rift arrives at Best Buy stores ahead of pre-orders
  • Nintendo won’t sell NX at a loss
  • Classic Sega Mega Drive ROM hacks hit Steam workshop

Question of the Week: “Ever play any console ROM hacks?”

0 thoughts on “Episode 423: Nintendo NX”

  1. I like what Jonah said in your latest podcast regarding cannabis; I believe that not getting it after being on it for a while is what causes depression and so forth because of the neuro-endocrine system relying on it, but it should subside after normal functioning of the endocrine system returns, depending on the user. Also, paronoia might stem from stigma attached to it. Who knows how it would be if it were treated like coffee/caffeine?

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 542: Beware the Crab Lasers of DoomEpisode 542: Beware the Crab Lasers of Doom

Paul’s back for an episode, as the crew still has E3 on the mind, and still discuss stuff from the show. In fact, the conversation remains so much on E3, half of the scheduled news items don’t get done. Instead, it’s just a reunion of sorts as the rambling goes on and on.

The news that does get discussed includes:

  • Final Fantasy VIII Remastered PC will get exclusive features
  • NBA 2K19 fans are unhappy at an increase in the number of in-game unskippable ads

Let us know what you think.

Gaming Podcast 192: Daddy Juice MakerGaming Podcast 192: Daddy Juice Maker

This week we’re busting out some game news for our gaming podcast, as the usual. We’ve got some good community feedback that we’re tackling while also flashing back to The Guardian Legend and a bit of history on Hudson Soft. This weeks podcast news roundup includes:

This weeks question ‘o the week: What do you think of in-game exploits both physical exploits and software? Should gamers be punished for such a thing?

Red Steel 2 and Wii Motion PlusRed Steel 2 and Wii Motion Plus

In an “unexpected” move, Ubisoft has opted to utilize the 1:1 accuracy of the Wii Motion Plus add-on device for the Wii remote in their next Red Steel sequel, currently called Red Steel 2. It may be most gamers consider this an unexpected move because they thought the series would be dead after the first launch title.

Red Steel was plagued with motion issues, making it a very unexceptable demonstration of the Wii control scheme. Luckily other titles arrived to show off how the controls were supposed to work; Ubisoft tried to make a hit FPS title using innovative control methods but came up a bit short.

This time, they’re hoping to redeem themselves by having the additional resolution of the new controller device, risking their reputation for a second time on Nintendo’s hardware.

“What was missing was the preciseness of the sabre,” Corre said of the first game, “and with this new device, I think it will change the experience.” (1up)

Although many gamers missed the first Red Steel experience because word about the horrid controls hit the streets quickly, this might be a chance to try the series one final time before giving up on it. In Ubisoft’s defense, the US market is very finicky about their first person shooters which helps explain higher reviews in Europe for the original title.

The games controls were tweaked after E3 2006 when people found it lack luster in performance and ability to mimick the users real moves when sword fighting. Ubisoft said it was because they received the Wii controller prototypes one month before the expo.

Will Ubisoft get the Wii Motion Plus in time to put out a highly polished game showing off Nintendo’s new hardware or will this be a second strike against the franchise? Only time will tell.