Episode 490: Switch Emulation

This week’s episode was recorded on time, but publication was late thanks to power outages again. There’s no discussion of Nintendo’s $70 cardboard arts and crafts project (that’ll be the subject of the next episode), but a Switch emulator does get some discussion.

The news this week:

  • Battlefield 1 is setting one of its maps free this week
  • LEGO Incredibles 2 and DC Villains games reportedly in the works
  • BlazBlue Cross Tag Battle has nabbed a Western release date
  • Stardew Valley creator teases multiplayer

This week’s Question of the Week is again “What popular game did you play long after its initial release?”

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Episode 738: StalkeredEpisode 738: Stalkered

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If you want to watch the live version of the podcast, check the video above.

Google to sell Chrome AND be banned from re-entering the browser market for five years, recommends US Department of Justice, Stalker 2 sells over a million copies, Steam has changed its policy on DLC content and season passes, so now players are entitled to proper compensation if future plans fall through (“Customers will be offered a refund for the value of unreleased DLC”), and Final Fantasy 7 Rebirth won’t receive any DLC.

The news includes:

  • PlayStation Portal update adds cloud gaming support in beta, no PS5 required
  • Path of Exile 2 early access has a 25-hour campaign
  • Dragon Quest 3 Remake producer wants to give Final Fantasy 6 some HD-2D love

Let us know what you think.

The post Episode 738: Stalkered first appeared on Gaming Podcast.

Exclusive Artist Deals In Rhythm Games Not Good?Exclusive Artist Deals In Rhythm Games Not Good?

Rhythm games are the new FPS for a lot of gamers, a broader audience of gamers, and the market is thriving and demanding new titles. Harmonix and Activision are at the front of the battle with Konami following a bit behind but still contending (we think) very soon.

Each company plans to up each other with cooler instruments, tighter controls and new in-game options and multi-player fancies. It’s a business and each competitor tries to gain a lead by whatever means needed to win… or do they?

Harmonix stops short when it comes to purchasing exclusive rights to music artists, for now at least. Harmonix’s Eric Brosious went on blogger record saying, “We prefer not to sign exclusive deals with artists because while it seems like the competitive “business” thing to do, in the long run, it’s really not good for anyone. We think we should be working to get more music out to more people.” (kotaku)

As Marky Mark once said, we need “Music for the people” not for in-game exclusives making us choose between Guitar Hero and Rock Band titles. We’ve seen what EA has done to the football franchise by taking control of the NFL roster, money talks and the best game doesn’t always win.

If Activision decides to buy up a ton of great exclusive content and you’re a rock band gamer, you’ll lose out in a ton of great content. For some gamers, that might mean losing out in some artists you’ve never heard before which also means the artist loses out in new fans. We’ve seen younger gamers fall in love with the sounds of Boston and The Police, bands famous way before the birth of many of the Rock Band fan base.

You can tell Harmonix is a development group with roots in music while Activision is a development group with their roots in business. While exclusive access brings you an advantage, in terms of broadening the culture of music, it does very little. Harmonix may be in the right but will that matter in the end when business deals hit the table?

p.s. sorry about the Marky Mark reference, but it had to be done. Bringing out a bit of my own childhood there…