Episode 490: Switch Emulation

This week’s episode was recorded on time, but publication was late thanks to power outages again. There’s no discussion of Nintendo’s $70 cardboard arts and crafts project (that’ll be the subject of the next episode), but a Switch emulator does get some discussion.

The news this week:

  • Battlefield 1 is setting one of its maps free this week
  • LEGO Incredibles 2 and DC Villains games reportedly in the works
  • BlazBlue Cross Tag Battle has nabbed a Western release date
  • Stardew Valley creator teases multiplayer

This week’s Question of the Week is again “What popular game did you play long after its initial release?”

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Smart Business Choices During Economic DownturnsSmart Business Choices During Economic Downturns

Many game studios are being dropped following a bit of an economic downturn in the United States and globally. Activision has to deal with being agile enough to survive the economic times like anyone else and has dropped a few games that had great potential.

Gamers continue to ask the question, “why?” when some of their highest potential games were dropped to the floor. Ghostbusters and Brütal Legend are a couple examples of games with eager fans already salivating prior to its launch. Some of these fans are a bit ticked off that Activision named them as dropped franchise opportunities.

People ask why a company holds one “mediocre” title while getting rid of other potentially awesome ones. Don’t forget, this is a business and a good studio/publisher is going to make good business decisions without emotional attachments – those that bring emotions into play may end up with a highly valued product (to them) with no additional potential and lower revenue. This isn’t to say developers cannot be passionate about their games and their industry, they just have to build games gamers will buy and continue to fall in love with release after release.

Activision CEO Bobby Kotick is one of these business savvy individuals who knows where investors will find profits for the future, and he also know how to manage employees, with the use of software like this sample pay stub for payments and more.

“[Those games] don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises. … I think, generally, our strategy has been to focus… on the products that have those attributes and characteristics, the products that we know [that] if we release them today, we’ll be working on them 10 years from now.” (1up)

Ghostbusters is a great example of a title which could be well received and fun to play but probably wouldn’t be an exploitable franchise. The game, based on a popular movie, has limited potential for yearly releases and huge franchise success. Ghostbusters fans would probably disagree, but that’s when emotion comes into play. Think dollars and cents, not awesome fun gaming.

Oddly enough many of these business decisions from Activision, Electronic Arts and other big publishers arrive when the economy is in free fall and investors are eying your revenue potential. People make their most important and, usually, unfriendly business decisions when their company is at risk.

It’s sad to think money comes first and entertainment value comes second but we’re not the ones trying to make a profitable living in the industry. Put yourself in Kotick’s shoes as he walks into a board meeting to discuss future plans, road maps and profitability – you’d do what you have to do to keep your job, right?

Episode 536: Even More Audio IssuesEpisode 536: Even More Audio Issues

This podcast is plagued with audio issues, unfortunately, as it returns from a week’s hiatus to check out the new games and controversies, as well as Gaming Flashback for one of the greatest superhero games of all time, Batman: Arkham Asylum.

The news this week includes:

  • Microsoft unveils disc-less Xbox One S All-Digital Edition for $249
  • Western Final Fantasy X-2 requires the cart on Switch
  • Star Wars Jedi: Fallen Order dev explains why it’s a single player game

Let us know what you think.

Episode 522: Civving UpEpisode 522: Civving Up

This week’s episode is full of industry news in the wake of The Game Awards. There wasn’t many news items but there was plenty to talk about with the Awards, especially with this week’s Gaming Flashback, Unlimited Adventures.

This week’s news items include:

Let us know what you think.