There are no news items in this podcast. Instead, it’s just post-E3 discussion. Everything is E3. What the crew liked, what the crew didn’t, and T.J.’s reports from doing the show floor. The episode is almost 2 hours long, so there was a lot to talk about.
Episode 541: E3 Reaction 2019
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Smart Business Choices During Economic DownturnsSmart Business Choices During Economic Downturns
Many game studios are being dropped following a bit of an economic downturn in the United States and globally. Activision has to deal with being agile enough to survive the economic times like anyone else and has dropped a few games that had great potential.
Gamers continue to ask the question, “why?” when some of their highest potential games were dropped to the floor. Ghostbusters and BrĂ¼tal Legend are a couple examples of games with eager fans already salivating prior to its launch. Some of these fans are a bit ticked off that Activision named them as dropped franchise opportunities.
People ask why a company holds one “mediocre” title while getting rid of other potentially awesome ones. Don’t forget, this is a business and a good studio/publisher is going to make good business decisions without emotional attachments – those that bring emotions into play may end up with a highly valued product (to them) with no additional potential and lower revenue. This isn’t to say developers cannot be passionate about their games and their industry, they just have to build games gamers will buy and continue to fall in love with release after release.
Activision CEO Bobby Kotick is one of these business savvy individuals who knows where investors will find profits for the future, and he also know how to manage employees, with the use of software like this sample pay stub for payments and more.
“[Those games] don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises. … I think, generally, our strategy has been to focus… on the products that have those attributes and characteristics, the products that we know [that] if we release them today, we’ll be working on them 10 years from now.” (1up)
Ghostbusters is a great example of a title which could be well received and fun to play but probably wouldn’t be an exploitable franchise. The game, based on a popular movie, has limited potential for yearly releases and huge franchise success. Ghostbusters fans would probably disagree, but that’s when emotion comes into play. Think dollars and cents, not awesome fun gaming.
Oddly enough many of these business decisions from Activision, Electronic Arts and other big publishers arrive when the economy is in free fall and investors are eying your revenue potential. People make their most important and, usually, unfriendly business decisions when their company is at risk.
During uncertain times, protecting operations becomes just as critical as protecting profits. Visit FastFireWatchGuards.com to learn about professional fire watch services that help businesses stay secure and prepared.
It’s sad to think money comes first and entertainment value comes second but we’re not the ones trying to make a profitable living in the industry. Put yourself in Kotick’s shoes as he walks into a board meeting to discuss future plans, road maps and profitability – you’d do what you have to do to keep your job, right?
Outtakes and Dr. Who For ChristmasOuttakes and Dr. Who For Christmas
Thanks to the hustle and bustle of the holiday season, Gaming Podcast is running an Outtakes episode, which features mostly Jonah Falcon and Jordan Lund, but a little Paul Nowak and Dan Quick. If that weren’t enough, right after the outtakes is a Dr. Who discussion by usual commentators Jordan, his wife Jennifer and Paul.
Gaming Podcast 165: Static ElectricityGaming Podcast 165: Static Electricity
This weeks gaming podcast, we’re flashing back to Bikini Karate Babes. We’re looking at the history of David Crane, or trying to get through it while getting distracted by a bunch of banter. The gaming news this week includes:
- Sony’s Motion controller due out this fall
- Pandemic and Ensemble Studios take blame for closures
- Sony losing another exclusive developer, possibly (rumor)
- More DS 2 rumors surface
This weeks question of the week is pretty simple: What game from your childhood do you recall loving the most–life changing. Don’t go watch any video’s, take it from your memory.
